Game Feel And Juice

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principles, camera feel, and UI/menu feel. Also use to diagnose controls that feel floaty, laggy, mushy, weightless, or a screen so noisy you can't read game state. Triggers on "game feel", "juice", "juicy", "feels floaty", "feels unresponsive", "input lag", "coyote time", "input buffering", "hit-stop", "screen shake", "squash and stretch", "easing", "tweening", "feedback", "make it feel good", "game feels mushy".

rondorkerin Updated

File contents

rondorkerin/gamestack/tree/main/plugins/gamestack/skills/game-feel-and-juice commit 7d61146370

Frequently asked questions

npx skillmds@latest add rondorkerin/game-feel-and-juice