Goal
Design is the transformation of information into something:
- digestible
- clear
- effective
- visually structured
Design is not decoration.
Design is communication, structure, and business intent.
When to Use
Use this skill when:
- creating UI or UX screens
- designing dashboards, apps, or websites
- building brand visuals
- designing social posts, PDFs, or layouts
- choosing typography, colors, or layout systems
- improving visual clarity or hierarchy
- reviewing or refining design quality
Core Design Philosophy
Design equals communication, structure, and intent.
Every design must answer:
- what is being communicated
- to whom
- in what context
- what action should be taken
If these are unclear, the design will fail regardless of aesthetics.
Instructions
- Define the problem:
- audience
- message
- medium
- goal
- Structure the information:
- primary content
- secondary content
- remove unnecessary elements
- Define the layout system:
- Define the typography system:
- font types based on purpose
- hierarchy for heading, body, and support text
- Define the color system:
- contrast levels
- palette
- emphasis colors
- Refine the visual system:
- imagery
- spacing
- alignment consistency
- If you need more depth, consult:
references/typography.md
references/layout.md
references/color.md
references/ux.md
references/production.md
Core Design Pillars
- Communication
- Hierarchy
- Structure
- Typography
- Contrast
- Context
- Business relevance
Layout Rules
- Always use a grid system.
- Align elements consistently.
- Group related items.
- Use whitespace intentionally.
- Avoid random placement.
Good layout test:
If you remove colors and images, the structure should still make sense.
Typography Rules
Font types
- Serif: editorial, traditional, readable
- Sans-serif: modern, UI, digital
- Slab serif: bold headlines
- Script: short expressive accents only
- Decorative: headlines only, never body text
Readability
- Never use decorative fonts for paragraphs.
- Avoid script fonts for long text.
- Ensure font size fits the medium.
- Maintain spacing and line height.
Usage rules
- Limit font families to one or two.
- Create clear hierarchy.
- Match tone to brand and message.
Variable fonts
- Use for flexibility in UI.
- Reduce multiple font file loads.
- Control weights intentionally.
Licensing
- Verify commercial-use rights.
- Never use personal-use fonts in production.
- Track font licenses.
Color Rules
Contrast
- High contrast: strong, urgent, bold
- Low contrast: soft, elegant, calm
Usage
- Use color to guide attention, not just to decorate.
Medium awareness
- RGB for screens
- CMYK for print
- Expect color shifts in print
Imagery Rules
- Images must support the message.
- Avoid cluttered visuals.
- Maintain readability over images.
- Use cropping and overlays intentionally.
Hierarchy Rules
- Define visual priority.
- The user should know where to look first.
- Use size, weight, contrast, and spacing to guide attention.
UX And UI Rules
- Prioritize clarity over style.
- Reduce friction.
- Design for scanning.
- Maintain consistency.
- Design for responsiveness.
Business Context
Design exists to:
- improve communication
- support branding
- increase clarity
- improve conversion
Every design must align with:
- business goals
- product goals
- user goals
Constraints
- Do not design randomly.
- Do not prioritize aesthetics over clarity.
- Do not overuse fonts or colors.
- Do not ignore medium differences such as print versus digital.
- Do not break hierarchy.
Output Format
- Design Goal
- Target Audience
- Information Hierarchy
- Layout System
- Typography Plan
- Color Strategy
- Visual Strategy
- UX Considerations
- Final Design Guidelines
Examples
Bad
- too many fonts
- unclear hierarchy
- random alignment
- low readability
Good
- clear structure
- minimal fonts
- strong hierarchy
- consistent spacing
1---2name: design3description: Use this skill when the user is designing any visual system, UI, graphic, layout, brand asset, or interface and needs structured, high-quality, communication-first design decisions across typography, layout, color, imagery, and UX.4---56# Goal78Design is the transformation of information into something:9- digestible10- clear11- effective12- visually structured1314Design is not decoration.15Design is communication, structure, and business intent.1617# When to Use1819Use this skill when:20- creating UI or UX screens21- designing dashboards, apps, or websites22- building brand visuals23- designing social posts, PDFs, or layouts24- choosing typography, colors, or layout systems25- improving visual clarity or hierarchy26- reviewing or refining design quality2728# Core Design Philosophy2930Design equals communication, structure, and intent.3132Every design must answer:33- what is being communicated34- to whom35- in what context36- what action should be taken3738If these are unclear, the design will fail regardless of aesthetics.3940# Instructions41421. Define the problem:43 - audience44 - message45 - medium46 - goal472. Structure the information:48 - primary content49 - secondary content50 - remove unnecessary elements513. Define the layout system:52 - grid53 - spacing54 - alignment554. Define the typography system:56 - font types based on purpose57 - hierarchy for heading, body, and support text585. Define the color system:59 - contrast levels60 - palette61 - emphasis colors626. Refine the visual system:63 - imagery64 - spacing65 - alignment consistency667. If you need more depth, consult:67 - `references/typography.md`68 - `references/layout.md`69 - `references/color.md`70 - `references/ux.md`71 - `references/production.md`7273# Core Design Pillars74751. Communication762. Hierarchy773. Structure784. Typography795. Contrast806. Context817. Business relevance8283# Layout Rules8485- Always use a grid system.86- Align elements consistently.87- Group related items.88- Use whitespace intentionally.89- Avoid random placement.9091Good layout test:92If you remove colors and images, the structure should still make sense.9394# Typography Rules9596## Font types9798- Serif: editorial, traditional, readable99- Sans-serif: modern, UI, digital100- Slab serif: bold headlines101- Script: short expressive accents only102- Decorative: headlines only, never body text103104## Readability105106- Never use decorative fonts for paragraphs.107- Avoid script fonts for long text.108- Ensure font size fits the medium.109- Maintain spacing and line height.110111## Usage rules112113- Limit font families to one or two.114- Create clear hierarchy.115- Match tone to brand and message.116117## Variable fonts118119- Use for flexibility in UI.120- Reduce multiple font file loads.121- Control weights intentionally.122123## Licensing124125- Verify commercial-use rights.126- Never use personal-use fonts in production.127- Track font licenses.128129# Color Rules130131## Contrast132133- High contrast: strong, urgent, bold134- Low contrast: soft, elegant, calm135136## Usage137138- Use color to guide attention, not just to decorate.139140## Medium awareness141142- RGB for screens143- CMYK for print144- Expect color shifts in print145146# Imagery Rules147148- Images must support the message.149- Avoid cluttered visuals.150- Maintain readability over images.151- Use cropping and overlays intentionally.152153# Hierarchy Rules154155- Define visual priority.156- The user should know where to look first.157- Use size, weight, contrast, and spacing to guide attention.158159# UX And UI Rules160161- Prioritize clarity over style.162- Reduce friction.163- Design for scanning.164- Maintain consistency.165- Design for responsiveness.166167# Business Context168169Design exists to:170- improve communication171- support branding172- increase clarity173- improve conversion174175Every design must align with:176- business goals177- product goals178- user goals179180# Constraints181182- Do not design randomly.183- Do not prioritize aesthetics over clarity.184- Do not overuse fonts or colors.185- Do not ignore medium differences such as print versus digital.186- Do not break hierarchy.187188# Output Format1891901. Design Goal1912. Target Audience1923. Information Hierarchy1934. Layout System1945. Typography Plan1956. Color Strategy1967. Visual Strategy1978. UX Considerations1989. Final Design Guidelines199200# Examples201202## Bad203204- too many fonts205- unclear hierarchy206- random alignment207- low readability208209## Good210211- clear structure212- minimal fonts213- strong hierarchy214- consistent spacing