Writing Skills
Overview
Writing skills IS Test-Driven Development applied to process documentation.
Personal skills live in your runtime's skills directory (~/.claude/skills/ on Claude Code) — see codex-tools.md or gemini-tools.md for the path on those runtimes. Codex, Copilot CLI, and Gemini CLI all also recognize ~/.agents/skills/ as a cross-runtime alias.
You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).
Core principle: If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.
Use baseline and candidate scenarios when evaluating behavior changes. Minor editorial corrections need appropriate static checks, not a mandatory agent-evaluation loop.
Official guidance: For Anthropic's official skill authoring best practices, see anthropic-best-practices.md. This document provides additional patterns and guidelines that complement the TDD-focused approach in this skill.
What is a Skill?
A skill is a reference guide for proven techniques, patterns, or tools. Skills help future agents find and apply effective approaches.
Skills are: Reusable techniques, patterns, tools, reference guides
Skills are NOT: Narratives about how you solved a problem once
TDD Mapping for Skills
| TDD Concept | Skill Creation |
|---|---|
| Test case | Pressure scenario with subagent |
| Production code | Skill document (SKILL.md) |
| Test fails (RED) | Agent violates rule without skill (baseline) |
| Test passes (GREEN) | Agent complies with skill present |
| Refactor | Close loopholes while maintaining compliance |
| Write test first | Run baseline scenario BEFORE writing skill |
| Watch it fail | Document exact rationalizations agent uses |
| Minimal code | Write skill addressing those specific violations |
| Watch it pass | Verify agent now complies |
| Refactor cycle | Find new rationalizations → plug → re-verify |
The entire skill creation process follows RED-GREEN-REFACTOR.
When to Create a Skill
Create when:
- Technique wasn't intuitively obvious to you
- You'd reference this again across projects
- Pattern applies broadly (not project-specific)
- Others would benefit
Don't create for:
- One-off solutions
- Standard practices well-documented elsewhere
- Project-specific conventions (put in your instructions file)
- Mechanical constraints (if it's enforceable with regex/validation, automate it—save documentation for judgment calls)
Skill Types
Technique
Concrete method with steps to follow (condition-based-waiting, root-cause-tracing)
Pattern
Way of thinking about problems (flatten-with-flags, test-invariants)
Reference
API docs, syntax guides, tool documentation (office docs)
Directory Structure
skills/
skill-name/
SKILL.md # Main reference (required)
supporting-file.* # Only if needed
Flat namespace - all skills in one searchable namespace
Separate files for:
- Heavy reference (100+ lines) - API docs, comprehensive syntax
- Reusable tools - Scripts, utilities, templates
Keep inline:
- Principles and concepts
- Code patterns (< 50 lines)
- Everything else
SKILL.md Structure
Read the detailed procedure and examples when working on this part of the task.
Skill Discovery Optimization (SDO)
Critical for discovery: Future agents need to FIND your skill
1. Rich Description Field
Read the detailed procedure and examples when working on this part of the task.
2. Keyword Coverage
Use words an agent would search for:
- Error messages: "Hook timed out", "ENOTEMPTY", "race condition"
- Symptoms: "flaky", "hanging", "zombie", "pollution"
- Synonyms: "timeout/hang/freeze", "cleanup/teardown/afterEach"
- Tools: Actual commands, library names, file types
3. Descriptive Naming
Use active voice, verb-first:
- ✅
creating-skillsnotskill-creation - ✅
condition-based-waitingnotasync-test-helpers
4. Token Efficiency (Critical)
Read the detailed procedure and examples when working on this part of the task.
5. Cross-Referencing Other Skills
When writing documentation that references other skills:
Use skill name only, with explicit requirement markers:
- ✅ Good:
**REQUIRED SUB-SKILL:** Use superpowers:test-driven-development - ✅ Good:
**REQUIRED BACKGROUND:** You MUST understand superpowers:systematic-debugging - ❌ Bad:
See skills/testing/test-driven-development(unclear if required) - ❌ Bad:
@skills/testing/test-driven-development/SKILL.md(force-loads, burns context)
Why no @ links: @ syntax force-loads files immediately, consuming 200k+ context before you need them.
Flowchart Usage
Read the detailed procedure and examples when working on this part of the task.
Code Examples
Read the detailed procedure and examples when working on this part of the task.
File Organization
Self-Contained Skill
defense-in-depth/
SKILL.md # Everything inline
When: All content fits, no heavy reference needed
Skill with Reusable Tool
condition-based-waiting/
SKILL.md # Overview + patterns
example.ts # Working helpers to adapt
When: Tool is reusable code, not just narrative
Skill with Heavy Reference
pptx/
SKILL.md # Overview + workflows
pptxgenjs.md # 600 lines API reference
ooxml.md # 500 lines XML structure
scripts/ # Executable tools
When: Reference material too large for inline
The Iron Law (Same as TDD)
NO SKILL WITHOUT A FAILING TEST FIRST
This applies to NEW skills AND EDITS to existing skills.
Write skill before testing? Delete it. Start over. Edit skill without testing? Same violation.
No exceptions:
- Not for "simple additions"
- Not for "just adding a section"
- Not for "documentation updates"
- Don't keep untested changes as "reference"
- Don't "adapt" while running tests
- Delete means delete
REQUIRED BACKGROUND: The superpowers:test-driven-development skill explains why this matters. Same principles apply to documentation.
Testing All Skill Types
Different skill types need different test approaches:
Discipline-Enforcing Skills (rules/requirements)
Examples: TDD, verification-before-completion, designing-before-coding
Test with:
- Academic questions: Do they understand the rules?
- Pressure scenarios: Do they comply under stress?
- Multiple pressures combined: time + sunk cost + exhaustion
- Identify rationalizations and add explicit counters
Success criteria: Agent follows rule under maximum pressure
Technique Skills (how-to guides)
Examples: condition-based-waiting, root-cause-tracing, defensive-programming
Test with:
- Application scenarios: Can they apply the technique correctly?
- Variation scenarios: Do they handle edge cases?
- Missing information tests: Do instructions have gaps?
Success criteria: Agent successfully applies technique to new scenario
Pattern Skills (mental models)
Examples: reducing-complexity, information-hiding concepts
Test with:
- Recognition scenarios: Do they recognize when pattern applies?
- Application scenarios: Can they use the mental model?
- Counter-examples: Do they know when NOT to apply?
Success criteria: Agent correctly identifies when/how to apply pattern
Reference Skills (documentation/APIs)
Examples: API documentation, command references, library guides
Test with:
- Retrieval scenarios: Can they find the right information?
- Application scenarios: Can they use what they found correctly?
- Gap testing: Are common use cases covered?
Success criteria: Agent finds and correctly applies reference information
Common Rationalizations for Skipping Testing
| Excuse | Reality |
|---|---|
| "Skill is obviously clear" | Clear to you ≠ clear to other agents. Test it. |
| "It's just a reference" | References can have gaps, unclear sections. Test retrieval. |
| "Testing is overkill" | Untested skills have issues. Always. 15 min testing saves hours. |
| "I'll test if problems emerge" | Problems = agents can't use skill. Test BEFORE deploying. |
| "Too tedious to test" | Testing is less tedious than debugging bad skill in production. |
| "I'm confident it's good" | Overconfidence guarantees issues. Test anyway. |
| "Academic review is enough" | Reading ≠ using. Test application scenarios. |
| "No time to test" | Deploying untested skill wastes more time fixing it later. |
All of these mean: Test before deploying. No exceptions.
Match the Form to the Failure
Before writing guidance, classify the baseline failure. The form that bulletproofs one failure type measurably backfires on another.
| Baseline failure | Right form | Wrong form |
|---|---|---|
| Skips/violates a rule under pressure (knows better, does it anyway) | Prohibition + rationalization table + red flags (see Bulletproofing below) | Soft guidance ("prefer...", "consider...") |
| Complies, but output has the wrong shape (bloated prompt, buried verdict, restated spec) | Positive recipe or contract: state what the output IS — its parts, in order | Prohibition list ("don't restate", "never narrate") |
| Omits a required element from something they already produce | Structural: REQUIRED field or slot in the template they fill in | Prose reminders near the template |
| Behavior should depend on a condition | Conditional keyed to an observable predicate ("if the brief exists, reference it") | Unconditional rule + exemption clauses |
Why prohibitions backfire on shaping problems: under a competing incentive ("make the prompt self-contained"), agents negotiate with "don't X". In head-to-head wording tests on dispatch-prompt guidance, the prohibition arm produced clearly more of the unwanted content than the recipe arm (fully separated distributions), and trended worse than even the no-guidance control — micro-test your own case rather than assuming, but never reach for the prohibition by default. A recipe leaves nothing to negotiate: the output matches the stated shape or it doesn't.
Rules for whichever form you pick:
- No nuance clauses. "Don't X unless it matters" reopens the negotiation — appending a single nuance clause to a winning recipe degraded it from consistent to noisy in the same wording tests. Express a real exception as its own conditional on an observable predicate.
- Exemption clauses don't scope. "This limit doesn't apply to code blocks" still suppresses code blocks. If part of the output must be exempt, restructure so the rule can't reach it.
Bulletproofing Skills Against Rationalization
Skills that enforce discipline (like TDD) need to resist rationalization. Agents are smart and will find loopholes when under pressure.
Scope: this toolkit is for discipline failures — an agent that knows the rule and skips it under pressure. For wrong-shaped output or omitted elements, prohibition-based bulletproofing backfires; use the forms in Match the Form to the Failure instead.
Psychology note: Understanding WHY persuasion techniques work helps you apply them systematically. See persuasion-principles.md for research foundation (Cialdini, 2021; Meincke et al., 2025) on authority, commitment, scarcity, social proof, and unity principles.
Close Every Loophole Explicitly
Don't just state the rule - forbid specific workarounds:
No exceptions:
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
</Good>
### Address "Spirit vs Letter" Arguments
Add foundational principle early:
```markdown
**Violating the letter of the rules is violating the spirit of the rules.**
This cuts off entire class of "I'm following the spirit" rationalizations.
Build Rationalization Table
Capture rationalizations from baseline testing (see Testing section below). Every excuse agents make goes in the table:
| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
Create Red Flags List
Make it easy for agents to self-check when rationalizing:
## Red Flags - STOP and Start Over
- Code before test
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
Update SDO for Violation Symptoms
Add to description: symptoms of when you're ABOUT to violate the rule:
description: use when implementing any feature or bugfix, before writing implementation code
RED-GREEN-REFACTOR for Skills
Follow the TDD cycle:
RED: Write Failing Test (Baseline)
Run pressure scenario with subagent WITHOUT the skill. Document exact behavior:
- What choices did they make?
- What rationalizations did they use (verbatim)?
- Which pressures triggered violations?
This is "watch the test fail" - you must see what agents naturally do before writing the skill.
GREEN: Write Minimal Skill
Write skill that addresses those specific rationalizations. Don't add extra content for hypothetical cases.
Run same scenarios WITH skill. Agent should now comply.
REFACTOR: Close Loopholes
Agent found new rationalization? Add explicit counter. Re-test until bulletproof.
Micro-Test Wording Before Full Scenarios
Full pressure-scenario runs are the final gate, but they are slow and expensive per iteration. Verify the wording itself first with micro-tests:
- One fresh-context sample per call — a raw API call, or a single-shot subagent if you don't have API access. System prompt = the realistic context the guidance will live in (the full skill or prompt template, not the guidance in isolation); user message = a task that tempts the failure.
- Always include a no-guidance control. If the control doesn't exhibit the failure, there is nothing to fix — stop, don't author the guidance.
- 5+ reps per variant. Single samples lie.
- Manually read every flagged match. Score programmatically if you like, but template echoes and quoted counter-examples masquerade as hits; automated counts alone overstate both failure and success.
- Variance is a metric. When guidance lands, reps converge on the same shape. Five different interpretations across five reps means the wording isn't binding — tighten the form before adding words.
Micro-tests verify wording; they do not replace pressure scenarios for discipline skills.
Testing methodology: See testing-skills-with-subagents.md for the complete testing methodology:
- How to write pressure scenarios
- Pressure types (time, sunk cost, authority, exhaustion)
- Plugging holes systematically
- Meta-testing techniques
Anti-Patterns
❌ Narrative Example
"In session 2025-10-03, we found empty projectDir caused..." Why bad: Too specific, not reusable
❌ Multi-Language Dilution
example-js.js, example-py.py, example-go.go Why bad: Mediocre quality, maintenance burden
❌ Code in Flowcharts
step1 [label="import fs"];
step2 [label="read file"];
Why bad: Can't copy-paste, hard to read
❌ Generic Labels
helper1, helper2, step3, pattern4 Why bad: Labels should have semantic meaning
STOP: Before Moving to Next Skill
Before shipping a skill, run the checks required by its changed behavior and repository policy. Batch related editorial edits before validation.
Do NOT:
- Create multiple skills in batch without testing each
- Move to next skill before current one is verified
- Skip testing because "batching is more efficient"
Use the checklist for substantive behavior changes; share static checks across a batch and record the evaluation scope.
Deploying untested skills = deploying untested code. It's a violation of quality standards.
Skill Creation Checklist (TDD Adapted)
IMPORTANT: Create a todo for EACH checklist item below.
RED Phase - Write Failing Test:
- Create pressure scenarios (3+ combined pressures for discipline skills)
- Run scenarios WITHOUT skill - document baseline behavior verbatim
- Identify patterns in rationalizations/failures
GREEN Phase - Write Minimal Skill:
- Name uses only letters, numbers, hyphens (no parentheses/special chars)
- YAML frontmatter with required
nameanddescriptionfields (max 1024 chars; see spec) - Description starts with "Use when..." and includes specific triggers/symptoms
- Description written in third person
- Keywords throughout for search (errors, symptoms, tools)
- Clear overview with core principle
- Address specific baseline failures identified in RED
- Guidance form matches the failure type (see Match the Form to the Failure)
- For behavior-shaping guidance: wording micro-tested against a no-guidance control (5+ reps, every flagged match read manually) — N/A for pure reference skills
- Code inline OR link to separate file
- One excellent example (not multi-language)
- Run scenarios WITH skill - verify agents now comply
REFACTOR Phase - Close Loopholes:
- Identify NEW rationalizations from testing
- Add explicit counters (if discipline skill)
- Build rationalization table from all test iterations
- Create red flags list
- Re-test until bulletproof
Quality Checks:
- Small flowchart only if decision non-obvious
- Quick reference table
- Common mistakes section
- No narrative storytelling
- Supporting files only for tools or heavy reference
Deployment:
- Commit skill to git and push to your fork (if configured)
- Consider contributing back via PR (if broadly useful)
Discovery Workflow
How future agents find your skill:
- Encounters problem ("tests are flaky")
- Searches skills (greps descriptions, browses categories)
- Finds SKILL (description matches)
- Scans overview (is this relevant?)
- Reads patterns (quick reference table)
- Loads example (only when implementing)
Optimize for this flow - put searchable terms early and often.