Animation System

Builds a coherent UI motion system - a duration token scale, named easing curves, choreography rules, and a per-component mapping - so every transition in the product draws from one vocabulary instead of ad-hoc values. Use when someone asks "define our motion tokens", "our animations feel inconsistent", "what duration should this modal use", "set up easing standards", or is starting a design system and needs the motion layer. Do NOT use to spec the motion of one specific component or flow - use motion-spec instead; for animated type treatments, use kinetic-typography.

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SkillMedev/design-system-builder/tree/main/skills/animation-system commit 0c5eb491bf

Frequently asked questions

npx skillmds@latest add skillmedev/animation-system