Wayfinder Sequential

Wayfinder, one ticket at a time — no parallel sessions, map re-evaluated after every resolution, prototype decisions always belong to the user.

TheVeller 33643f5 1.2 KB Updated

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Run the /wayfinder skill with these overrides (they win over the base skill):

  • Resolve exactly ONE ticket per session — including research tickets. Never fire research subagents in parallel; each research ticket gets its own sequential session.
  • Treat the map as provisional: after each resolution, re-read the whole map and ask whether any open ticket is now obsolete, mis-scoped, or already answered — before creating new tickets.
  • On prototype tickets: build the variations, present them, and STOP. The user picks the winning variation and decides when the ticket closes. Never close a prototype ticket on a self-made choice.
  • When charting, do not pre-wire an ambitious parallel frontier: prefer fewer, sharper tickets and let the frontier grow from resolutions.

Why this variant exists: parallel grilling sessions ask the user questions they just answered elsewhere, and a rigid upfront map hides that resolutions often obsolete other tickets. Sequential wayfinding trades speed for map control.

TheVeller/claude-skills/tree/main/skills/engineering/wayfinder-sequential commit 33643f53a0

Frequently asked questions

npx skillmds@latest add theveller/wayfinder-sequential