Flutter Architecture
Choose the least complex architecture that keeps responsibilities clear, state testable, and dependencies replaceable.
Preserve before migrating
Inspect the existing feature structure, state mechanism, dependency injection, data sources, tests, and team conventions. Extend a coherent architecture even when it differs from a preferred example. Propose migration only for a concrete problem and make it incremental.
Baseline boundaries
- Views render state and forward user intent; keep data access and business rules outside widgets.
- Presentation logic owns UI state and commands.
- Repositories are the source of truth for domain data and coordinate services or caches.
- Services wrap external systems such as HTTP, storage, and platform plugins.
- Add use cases/domain services only when logic is reused, complex, or otherwise clutters presentation state.
- Point dependencies inward through explicit interfaces where replacement or testing justifies them.
The Flutter team's MVVM guidance is a useful default for a new scalable application, not a mandate to replace Riverpod, Bloc, Redux, or an established feature-first design.
Organization
Prefer user-facing feature boundaries. Place genuinely shared infrastructure in a small core area. Avoid global folders that accumulate unrelated models, widgets, and helpers.
Load greenfield and evolution for new-project choices or incremental migrations. Load feature boundaries and dependency rules when modules leak across features or ownership is unclear.
Verification
Demonstrate the dependency path for one feature, test presentation logic without rendering widgets where practical, and confirm no circular or UI-to-infrastructure shortcuts were introduced.