Flutter State Management
Start with ownership and lifetime, then choose mechanics.
Inspect
Identify which state is ephemeral UI state, feature state, shared application state, cached server data, or persisted data. Determine who creates, mutates, observes, and disposes it.
Rules
- Keep state as local as its consumers allow.
- Maintain a single source of truth and derive secondary values instead of synchronizing copies.
- Make state transitions explicit and keep side effects outside widget
buildmethods. - Preserve an established package and its conventions when they are functioning.
- For a new project, choose based on complexity, team familiarity, testability, code generation tolerance, and lifecycle needs—not popularity alone.
- Expose immutable state or read-only views of mutable collections.
- Model loading, empty, success, and failure states deliberately where the UI distinguishes them.
- Avoid broad subscriptions that rebuild unrelated subtrees.
Do not introduce global service locators or package-level singletons as a shortcut for unclear ownership.
Verification
Test meaningful transitions, failure recovery, disposal, and repeated events. Inspect rebuild scope for hot paths and run widget tests for state-to-UI behavior.
Boundaries
Architecture-wide dependency direction belongs to flutter-architecture; persistence and remote caching belong to their data specialists.
When disposal behavior or lifecycle leaks are in scope, follow the lifecycle and disposal reference. For async state modeling and error recovery, follow the async state patterns reference.