Game Economy Inspection

Proactive game economy ecology health inspection using the 'slow variable + cross-domain correlation' methodology. Inspects combat, economy, equipment, backpack, and monetization domains together to detect gradual structural degradation while macro economy totals may still appear normal. Covers nurturing currency devaluation, equipment recycle anomalies, content pacing imbalance, and related ecosystem issues. Trigger for routine or event-driven early-warning inspection, hero/meta diversity analysis, or monitoring of this Skill's defined slow-variable signals. Use ae-cli, read the matching references/ command manual, and never guess project_id, event names, or parameter formats. Do NOT use when a production-consumption imbalance is already confirmed or when source-point breakdown, suspicious-user investigation, quantified intervention design, or a general economy dashboard is needed; route those to game-economy-balance. Do NOT use for single-metric ad-hoc queries or non-game analysis; route those to ae-analysi

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thinkingaiagenticengine/scenario-skills/tree/main/skills/game-operations/game-economy-inspection commit 1b0fcc84c0

Frequently asked questions

npx skillmds@latest add thinkingaiagenticengine/game-economy-inspection