Provided by TippyEntertainment
This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.
comfyui-soundfx-creator
Summary
Generate short sound effects (SFX) that sync with moments in the video, using ComfyUI‑driven audio workflows or connected SFX models.
When to Use
- After scenes and base audio exist, and the user wants moment‑specific sound effects.
- The user requests sounds like “robot booting up”, “sword slash”, “UI click”, “magic spell”, etc.
- You are enriching AI‑generated clips with interaction and impact.
Inputs to Collect
Ask the user (or previous skills) for:
- SFX description
- What happens (event) and how it should feel (timbre/mood).
- Target timing
- Approximate timestamp(s) in a given video clip (e.g.,
clipId + seconds).
- Duration
- Usually 0.2–2 seconds; up to 5–10 seconds for stingers or sweeps.
- Usage context
- Game/UI/film/trailer/website, etc.
- Tone / timbre
- Soft / hard, metallic / organic, digital / analog, retro / modern.
- Format & sample rate
- Default: WAV, 44.1 kHz or 48 kHz, mono or stereo.
Expected Behavior
- Normalize the request to SFX parameters:
eventDescription, durationSeconds, intensity, timbre, targetClip, timecode.
- Choose or build an SFX generation workflow:
- Text‑to‑audio SFX model, synthesis chains, or layering of primitives.
- Generate one or more SFX variants.
- For each variant, collect:
audioUrl / audioPath
durationSeconds
format, sampleRate, channels
- Optionally suggest which variant best fits the described moment.
- Return a concise list of SFX assets plus their metadata.
Output Format (to the caller)
Return a structure such as:
effects: array of:
name
description
audioUrl or audioPath
durationSeconds
format
sampleRate
channels
targetClipId (if provided)
timecode (if provided)
Orchestration Notes
Typical pipeline:
- Use
comfyui-video-generator to create scenes.
- Use
comfyui-audio-creator to generate music/ambience.
- Use
comfyui-soundfx-creator to add moment‑specific SFX for key beats.
This skill does not perform final mixing; it only produces clean SFX assets and metadata so a separate mixer/editor can place them accurately on the timeline.
1---2name: comfyui-soundfx-creator3description: Generate short sound effects (SFX) that sync with moments in the video, using ComfyUI‑driven audio workflows or connected SFX models.4---5# Provided by TippyEntertainment6# https://github.com/tippyentertainment/skills.git789This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.101112# comfyui-soundfx-creator1314## Summary1516Generate short sound effects (SFX) that sync with moments in the video, using ComfyUI‑driven audio workflows or connected SFX models.1718---1920## When to Use2122- After scenes and base audio exist, and the user wants **moment‑specific sound effects**.23- The user requests sounds like “robot booting up”, “sword slash”, “UI click”, “magic spell”, etc.24- You are enriching AI‑generated clips with interaction and impact.2526---2728## Inputs to Collect2930Ask the user (or previous skills) for:3132- **SFX description**33 - What happens (event) and how it should feel (timbre/mood).34- **Target timing**35 - Approximate timestamp(s) in a given video clip (e.g., `clipId` + seconds).36- **Duration**37 - Usually 0.2–2 seconds; up to 5–10 seconds for stingers or sweeps.38- **Usage context**39 - Game/UI/film/trailer/website, etc.40- **Tone / timbre**41 - Soft / hard, metallic / organic, digital / analog, retro / modern.42- **Format & sample rate**43 - Default: WAV, 44.1 kHz or 48 kHz, mono or stereo.4445---4647## Expected Behavior48491. Normalize the request to SFX parameters:50 - `eventDescription`, `durationSeconds`, `intensity`, `timbre`, `targetClip`, `timecode`.512. Choose or build an SFX generation workflow:52 - Text‑to‑audio SFX model, synthesis chains, or layering of primitives.533. Generate one or more SFX variants.544. For each variant, collect:55 - `audioUrl` / `audioPath`56 - `durationSeconds`57 - `format`, `sampleRate`, `channels`585. Optionally suggest which variant best fits the described moment.596. Return a concise list of SFX assets plus their metadata.6061---6263## Output Format (to the caller)6465Return a structure such as:6667- `effects`: array of:68 - `name`69 - `description`70 - `audioUrl` or `audioPath`71 - `durationSeconds`72 - `format`73 - `sampleRate`74 - `channels`75 - `targetClipId` (if provided)76 - `timecode` (if provided)7778---7980## Orchestration Notes8182Typical pipeline:83841. Use `comfyui-video-generator` to create scenes. 852. Use `comfyui-audio-creator` to generate music/ambience. 863. Use `comfyui-soundfx-creator` to add moment‑specific SFX for key beats.8788This skill does not perform final mixing; it only produces clean SFX assets and metadata so a separate mixer/editor can place them accurately on the timeline.