Building Mechanics

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution). Use when this capability is needed.

tomevault-io Updated

File contents

tomevault-io/skills-registry/tree/main/bbeierle12--skill-mcp-claude--3d-building-advanced commit 0174e98e6c

Frequently asked questions

npx skillmds@latest add tomevault-io/building-mechanics