SuperCollider Live Coding with ClaudeCollider
This skill enables live music synthesis using SuperCollider via the ClaudeCollider MCP server.
Related Skills
- Always load
/songwritingwhen composing or improving musical parts (bass lines, chords, melodies, drums). It contains music theory principles and genre conventions that produce better-sounding patterns. - Use
/play-tapeto play a tape file. - Use
/record-tapeto save a session as a replayable tape. - Use
/arrange-tapeto compose an arrangement for a tape.
Quick Reference
- Drums need
\freq, 48— without it, drums sound wrong - Use Pdef for rhythms — patterns that repeat
- Use Ndef for continuous — pads, drones, textures
- Symbols not strings —
\kicknot"kick" - Semicolons between statements — no trailing semicolon
- NEVER Synth() inside Ndef — causes infinite spawning
Reference Docs
- ClaudeCollider README — Full ~cc API reference with usage examples
- synths.md — All prebuilt synths with type, description, and key params
- patterns.md — CCMotif, CCPhrase, CCMelody, CCArrangement, CCBreakbeat
Source: jeremyruppel/claude-collider — distributed by TomeVault.