Counterfactual Scenario Construction
Builds precise counterfactual worlds where specified factors differ from actuality.
Execution
Subagent — spawned via subagent-spawning/spawn-agent.
Why Subagent
Scenario construction requires careful reasoning about cascading effects of changes while maintaining internal consistency.
Input
- artifact: The original artifact
- factor_to_change: Which factor to alter
- change_specification: How to alter it (remove, weaken, strengthen, invert)
Output
- scenario: The counterfactual world description
- conclusion_status: holds/weakened/flipped/indeterminate
- cascading_effects: What else changes as a result
- consistency_check: Whether the scenario is internally consistent
Budget
One unit = one scenario construction per factor change.
Available SOPs
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use |
|---|---|
| spawn-agent | Spawn a customized CC subagent with full MCP tool access. Used by SOPs that declare execution: subagent. |
Source: yogsoth-ai/de-anthropocentric-research-engine — distributed by TomeVault.