Glsl Shaders

This skill should be used when the user asks to write/debug GLSL shaders, create custom materials/effects, implement procedural noise/SDFs, port Shadertoy/Unity/HLSL shaders, optimize shader performance, or build post-processing effects in Three.js/WebGL. Use when this capability is needed.

tomevault-io 4ae9a5a 2 files · 7.4 KB Updated

File contents

tomevault-io/skills-registry/tree/main/treygoff24--autonomous-dev-kit--glsl-shaders commit 4ae9a5a8ef

Frequently asked questions

npx skillmds@latest add tomevault-io/glsl-shaders