Godot Plugin

Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Triggers on Godot-related requests like inspecting scenes, creating nodes, taking screenshots, testing gameplay, or controlling the editor. Use when this capability is needed.

tomevault-io f312635 2 files · 6.1 KB Updated

File contents

tomevault-io/skills-registry/tree/main/kbarbel640-del--skills--openclaw-godot-skill commit f31263542c

Frequently asked questions

npx skillmds@latest add tomevault-io/godot-plugin