Godot Rts

This skill should be used when the user asks to "implement unit selection", "add pathfinding", "create a state machine for units", "implement fog of war", "add control point capture", "create resource gathering", "implement combat system", or when working on RTS game mechanics in Godot 4.x. Provides patterns and architecture guidance for Swarm Dominion development. Use when this capability is needed.

tomevault-io Updated

File contents

tomevault-io/skills-registry/tree/main/johnburbridge--swarm-dominion--godot-rts commit 712d59bd30

Frequently asked questions

npx skillmds@latest add tomevault-io/godot-rts