# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
# Save scene
uloop execute-menu-item --menu-item-path "File/Save"
# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
Output
Returns JSON with execution result.
Notes
Use uloop execute-dynamic-code to discover available menu paths if needed
Some menu items may require specific context or selection
Converted and distributed by TomeVault — claim your Tome and manage your conversions.
1---2name: hatayama-uloopmcp-uloop-execute-menu-item3description: uloop execute-menu-item4---56# uloop execute-menu-item78Execute Unity MenuItem.910## Usage1112```bash13uloop execute-menu-item --menu-item-path "<path>"14```1516## Parameters1718| Parameter | Type | Default | Description |19|-----------|------|---------|-------------|20| `--menu-item-path` | string | - | Menu item path (e.g., "GameObject/Create Empty") |21| `--use-reflection-fallback` | boolean | `true` | Use reflection fallback |2223## Global Options2425| Option | Description |26|--------|-------------|27| `--project-path <path>` | Target a specific Unity project |2829## Examples3031```bash32# Create empty GameObject33uloop execute-menu-item --menu-item-path "GameObject/Create Empty"3435# Save scene36uloop execute-menu-item --menu-item-path "File/Save"3738# Open project settings39uloop execute-menu-item --menu-item-path "Edit/Project Settings..."40```4142## Output4344Returns JSON with execution result.4546## Notes4748- Use `uloop execute-dynamic-code` to discover available menu paths if needed49- Some menu items may require specific context or selection5051---52> Converted and distributed by [TomeVault](https://tomevault.io/claim/hatayama) — claim your Tome and manage your conversions.53<!-- tomevault:4.0:skill_md:2026-04-11 -->
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uloop execute-menu-item It is listed under Coding & Dev Tools on SkillMD.
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