Libgdx Application Lifecycle

Use when writing a libGDX ApplicationListener or ApplicationAdapter, structuring a game's main class, or debugging lifecycle issues like missing disposal, initialization crashes, or incorrect pause/resume behavior. Use when asking where to put initialization code, how to get delta time, or which types need dispose().

tomevault-io cde35b2 2 files · 9.9 KB Updated

File contents

tomevault-io/skills-registry/tree/main/kyu-n--gdx-claude-skills--libgdx-application-lifecycle commit cde35b2050

Frequently asked questions

npx skillmds@latest add tomevault-io/libgdx-application-lifecycle