Libgdx Box2dlights

Use when writing libGDX Java/Kotlin code involving 2D lighting with box2dlights — RayHandler, PointLight, ConeLight, DirectionalLight, ChainLight, ambient light, shadow rendering, soft shadows, light filtering, or attaching lights to Box2D bodies. Use when debugging lights not rendering, wrong light positions, lights not casting shadows, or performance issues with many lights.

tomevault-io 54af57f 2 files · 15.4 KB Updated

File contents

tomevault-io/skills-registry/tree/main/kyu-n--gdx-claude-skills--libgdx-box2dlights commit 54af57fe06

Frequently asked questions

npx skillmds@latest add tomevault-io/libgdx-box2dlights