Shadergraph Editor

Author, load, and troubleshoot Reality Composer Pro Shader Graph materials for RealityKit on visionOS. Use when building Shader Graph materials, exposing promoted inputs for runtime control, or debugging exported USD and MaterialX interop. Use when this capability is needed.

tomevault-io 2a789dd 2 files · 7.9 KB Updated

File contents

tomevault-io/skills-registry/tree/main/tomkrikorian--visionosagents--shadergraph-editor commit 2a789dd953

Frequently asked questions

npx skillmds@latest add tomevault-io/shadergraph-editor