Unity Editor

Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context. Use when this capability is needed.

tomevault-io 1159363 2 files · 9.8 KB Updated

File contents

tomevault-io/skills-registry/tree/main/dirtybitgames--unityctl--unity-editor commit 1159363c27

Frequently asked questions

npx skillmds@latest add tomevault-io/unity-editor