Unyo Bloc State Management

How to create cubits, define states, use the EffectMixin pattern, and handle side effects in the Unyo Flutter app. Use this skill whenever creating a new cubit, defining a new state class, adding navigation/dialog/snackbar effects, handling errors in cubits, or wiring cubits to screens with BlocProvider and BlocListener. Also use when modifying existing cubit behavior or debugging state-related issues. Use when this capability is needed.

tomevault-io Updated

File contents

tomevault-io/skills-registry/tree/main/k3vinb5--unyo-app--unyo-app commit d17a50c53d

Frequently asked questions

npx skillmds@latest add tomevault-io/unyo-bloc-state-management