Workshop & Presentation Design
Teach effectively through structured experiences.
Format Selection
| Format |
Duration |
Audience Size |
Interaction |
| Lightning talk |
5-10 min |
Any |
Low |
| Conference talk |
20-45 min |
Large |
Low-Medium |
| Workshop |
1-4 hours |
10-30 |
High |
| Tutorial |
2-8 hours |
5-20 |
Very High |
| Course |
Multi-day |
Varies |
Structured |
Talk Design
The Arc
Hook → Context → Core Content → Transformation → Call to Action
│ │ │ │ │
└────────┴───────────┴──────────────┴──────────────┘
One Clear Idea
Talk Structure Template
0-5% HOOK
- Surprising fact, question, or story
- Why should they care?
5-15% CONTEXT
- Background needed to understand
- Where this fits in larger picture
15-85% CORE CONTENT
- 3-5 key points (rule of three)
- Examples and evidence for each
- Build logically
85-95% TRANSFORMATION
- What changes with this knowledge?
- The "so what?"
95-100% CALL TO ACTION
- What should they do next?
- Memorable closing
The Rule of Three
People remember three things. Structure around:
- Three main points
- Three examples
- Three takeaways
Slide Design
Principles:
- One idea per slide
- Minimal text (6 words or less ideal)
- Large, legible fonts (24pt minimum)
- High contrast
- Images > text when possible
Avoid:
- Bullet point walls
- Reading slides aloud
- Clip art
- Busy backgrounds
- Tiny text "you probably can't see this but..."
Workshop Design
Learning Objectives
Write objectives using Bloom's Taxonomy verbs:
| Level |
Verbs |
Example |
| Remember |
List, define, recall |
"List the 5 principles of..." |
| Understand |
Explain, describe, summarize |
"Explain how X affects Y" |
| Apply |
Use, implement, solve |
"Apply the framework to..." |
| Analyze |
Compare, contrast, examine |
"Analyze the trade-offs..." |
| Evaluate |
Judge, critique, assess |
"Evaluate which approach..." |
| Create |
Design, build, produce |
"Create a working prototype..." |
Workshop Arc
OPEN (10-15%)
├── Welcome, housekeeping
├── Learning objectives
├── Icebreaker/activation
└── Baseline assessment
EXPLORE (30-40%)
├── Core concept introduction
├── Demonstration
├── Guided practice
└── Check for understanding
PRACTICE (30-40%)
├── Independent/group work
├── Real-world application
├── Troubleshooting
└── Peer feedback
CLOSE (10-15%)
├── Debrief and discussion
├── Key takeaways
├── Resources for continued learning
└── Feedback collection
Time Allocation
| Activity Type |
Attention Span |
Max Duration |
| Lecture |
Low |
10-15 min |
| Discussion |
Medium |
15-20 min |
| Hands-on |
High |
30-45 min |
| Group work |
Medium-High |
20-30 min |
Rule: Change modality every 15-20 minutes.
Activity Types
| Activity |
Purpose |
Group Size |
| Think-Pair-Share |
Low-risk participation |
2 |
| Gallery Walk |
Share work, get feedback |
4-6 stations |
| Jigsaw |
Divide & teach |
4-6 per group |
| Fishbowl |
Model discussion |
Inner: 4-6 |
| Live Coding |
Demonstrate process |
Any |
| Code Review |
Practice critique |
2-4 |
Facilitation Techniques
Opening Strong
- Start on time (respect early arrivers)
- State what they'll be able to do by end
- Create psychological safety
- Activate prior knowledge
Engagement Techniques
Cold calling alternatives:
- "Turn to your neighbor and discuss..."
- "Take 30 seconds to write..."
- "Show of hands..."
- "In the chat, share..."
Energy management:
- Movement breaks every 45-60 min
- Vary activity types
- Use music during exercises
- Energizer activities after breaks
Handling Questions
| Situation |
Response |
| Off-topic |
"Great question—let's parking lot that" |
| Too advanced |
"Let's connect after for that deep dive" |
| You don't know |
"I don't know, but I'll find out" |
| Dominating questioner |
"Let's hear from someone else" |
Managing Time
- Build in buffer (plan for 80% of time)
- Have "skip if needed" sections marked
- Have extension activities ready
- Visible timer for activities
Materials Preparation
Slides Checklist
Handouts
Types:
- Reference: Info to keep (cheat sheets, resources)
- Worksheet: Fill in during session
- Exercise: Hands-on practice materials
Tech Prep
Virtual Presentations
Platform Considerations
- Test platform features beforehand
- Know how to share screen, use whiteboard
- Use polls, reactions, breakout rooms
- Shorter sessions (max 90 min without break)
Engagement Tactics
- More frequent interaction (every 3-5 min)
- Use chat actively
- Call on people by name
- Breakout rooms for discussion
- Polls for quick feedback
Technical Setup
- Hardwired internet if possible
- Close unnecessary applications
- Second monitor for notes/chat
- Good lighting (face the window)
- Eye-level camera
- Quality microphone
Evaluation & Iteration
Immediate Feedback
Quick feedback form:
1. What was most valuable?
2. What was least valuable?
3. What questions remain?
4. Net Promoter Score (1-10)
Post-Session Reflection
- What went well?
- What fell flat?
- What questions came up?
- What would I change?
- What resources do I need to add?
Lightning Talk Template
5-Minute Talk Structure:
0:00 - 0:30 HOOK
Surprising statement or question
0:30 - 1:00 CONTEXT
Why this matters
1:00 - 3:30 THE ONE THING
Your main point with evidence/example
3:30 - 4:30 IMPLICATIONS
What changes because of this
4:30 - 5:00 CALL TO ACTION
What they should do next
References
references/activity-library.md - Workshop activities catalog
references/slide-templates.md - Slide design patterns
references/facilitation-scripts.md - Opening/closing scripts
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1---2name: workshop-presentation-design3description: Design engaging workshops, conference talks, and educational presentations. Covers learning objectives, activity design, slide craft, and facilitation techniques. Triggers on workshop design, presentation prep, talk structure, or training session requests. Use when this capability is needed.4---56# Workshop & Presentation Design78Teach effectively through structured experiences.910## Format Selection1112| Format | Duration | Audience Size | Interaction |13|--------|----------|---------------|-------------|14| Lightning talk | 5-10 min | Any | Low |15| Conference talk | 20-45 min | Large | Low-Medium |16| Workshop | 1-4 hours | 10-30 | High |17| Tutorial | 2-8 hours | 5-20 | Very High |18| Course | Multi-day | Varies | Structured |1920---2122## Talk Design2324### The Arc2526```27Hook → Context → Core Content → Transformation → Call to Action2829 │ │ │ │ │30 └────────┴───────────┴──────────────┴──────────────┘31 One Clear Idea32```3334### Talk Structure Template3536```370-5% HOOK38 - Surprising fact, question, or story39 - Why should they care?40415-15% CONTEXT42 - Background needed to understand43 - Where this fits in larger picture444515-85% CORE CONTENT46 - 3-5 key points (rule of three)47 - Examples and evidence for each48 - Build logically495085-95% TRANSFORMATION51 - What changes with this knowledge?52 - The "so what?"535495-100% CALL TO ACTION55 - What should they do next?56 - Memorable closing57```5859### The Rule of Three6061People remember three things. Structure around:62- Three main points63- Three examples64- Three takeaways6566### Slide Design6768**Principles**:69- One idea per slide70- Minimal text (6 words or less ideal)71- Large, legible fonts (24pt minimum)72- High contrast73- Images > text when possible7475**Avoid**:76- Bullet point walls77- Reading slides aloud78- Clip art79- Busy backgrounds80- Tiny text "you probably can't see this but..."8182---8384## Workshop Design8586### Learning Objectives8788Write objectives using Bloom's Taxonomy verbs:8990| Level | Verbs | Example |91|-------|-------|---------|92| Remember | List, define, recall | "List the 5 principles of..." |93| Understand | Explain, describe, summarize | "Explain how X affects Y" |94| Apply | Use, implement, solve | "Apply the framework to..." |95| Analyze | Compare, contrast, examine | "Analyze the trade-offs..." |96| Evaluate | Judge, critique, assess | "Evaluate which approach..." |97| Create | Design, build, produce | "Create a working prototype..." |9899### Workshop Arc100101```102OPEN (10-15%)103├── Welcome, housekeeping104├── Learning objectives105├── Icebreaker/activation106└── Baseline assessment107108EXPLORE (30-40%)109├── Core concept introduction110├── Demonstration111├── Guided practice112└── Check for understanding113114PRACTICE (30-40%)115├── Independent/group work116├── Real-world application117├── Troubleshooting118└── Peer feedback119120CLOSE (10-15%)121├── Debrief and discussion122├── Key takeaways123├── Resources for continued learning124└── Feedback collection125```126127### Time Allocation128129| Activity Type | Attention Span | Max Duration |130|---------------|----------------|--------------|131| Lecture | Low | 10-15 min |132| Discussion | Medium | 15-20 min |133| Hands-on | High | 30-45 min |134| Group work | Medium-High | 20-30 min |135136**Rule**: Change modality every 15-20 minutes.137138### Activity Types139140| Activity | Purpose | Group Size |141|----------|---------|------------|142| Think-Pair-Share | Low-risk participation | 2 |143| Gallery Walk | Share work, get feedback | 4-6 stations |144| Jigsaw | Divide & teach | 4-6 per group |145| Fishbowl | Model discussion | Inner: 4-6 |146| Live Coding | Demonstrate process | Any |147| Code Review | Practice critique | 2-4 |148149---150151## Facilitation Techniques152153### Opening Strong154155- Start on time (respect early arrivers)156- State what they'll be able to do by end157- Create psychological safety158- Activate prior knowledge159160### Engagement Techniques161162**Cold calling alternatives**:163- "Turn to your neighbor and discuss..."164- "Take 30 seconds to write..."165- "Show of hands..."166- "In the chat, share..."167168**Energy management**:169- Movement breaks every 45-60 min170- Vary activity types171- Use music during exercises172- Energizer activities after breaks173174### Handling Questions175176| Situation | Response |177|-----------|----------|178| Off-topic | "Great question—let's parking lot that" |179| Too advanced | "Let's connect after for that deep dive" |180| You don't know | "I don't know, but I'll find out" |181| Dominating questioner | "Let's hear from someone else" |182183### Managing Time184185- Build in buffer (plan for 80% of time)186- Have "skip if needed" sections marked187- Have extension activities ready188- Visible timer for activities189190---191192## Materials Preparation193194### Slides Checklist195196- [ ] Title slide with name/contact197- [ ] Agenda/outline198- [ ] Learning objectives199- [ ] Content slides (one idea each)200- [ ] Activity instruction slides201- [ ] Transition slides202- [ ] Summary/key takeaways203- [ ] Resources/further reading204- [ ] Thank you + contact info205206### Handouts207208Types:209- **Reference**: Info to keep (cheat sheets, resources)210- **Worksheet**: Fill in during session211- **Exercise**: Hands-on practice materials212213### Tech Prep214215- [ ] Test slides on presentation machine216- [ ] Backup slides (USB, cloud, email to self)217- [ ] Test demos/live coding218- [ ] Check internet requirements219- [ ] Prepare offline alternatives220- [ ] Test audio/video221- [ ] Have backup plan for tech failure222223---224225## Virtual Presentations226227### Platform Considerations228229- Test platform features beforehand230- Know how to share screen, use whiteboard231- Use polls, reactions, breakout rooms232- Shorter sessions (max 90 min without break)233234### Engagement Tactics235236- More frequent interaction (every 3-5 min)237- Use chat actively238- Call on people by name239- Breakout rooms for discussion240- Polls for quick feedback241242### Technical Setup243244- Hardwired internet if possible245- Close unnecessary applications246- Second monitor for notes/chat247- Good lighting (face the window)248- Eye-level camera249- Quality microphone250251---252253## Evaluation & Iteration254255### Immediate Feedback256257```258Quick feedback form:2591. What was most valuable?2602. What was least valuable?2613. What questions remain?2624. Net Promoter Score (1-10)263```264265### Post-Session Reflection266267- What went well?268- What fell flat?269- What questions came up?270- What would I change?271- What resources do I need to add?272273---274275## Lightning Talk Template276277```2785-Minute Talk Structure:2792800:00 - 0:30 HOOK281 Surprising statement or question2822830:30 - 1:00 CONTEXT284 Why this matters2852861:00 - 3:30 THE ONE THING287 Your main point with evidence/example2882893:30 - 4:30 IMPLICATIONS290 What changes because of this2912924:30 - 5:00 CALL TO ACTION293 What they should do next294```295296---297298## References299300- `references/activity-library.md` - Workshop activities catalog301- `references/slide-templates.md` - Slide design patterns302- `references/facilitation-scripts.md` - Opening/closing scripts303304---305> Converted and distributed by [TomeVault](https://tomevault.io/claim/organvm-iv-taxis) — claim your Tome and manage your conversions.306<!-- tomevault:4.0:skill_md:2026-04-13 -->