Documentation Index
Fetch the complete documentation index at: https://code.claude.com/docs/llms.txt Use this file to discover all available pages before exploring further.
Hooks reference
Reference for Claude Code hook events, configuration schema, JSON input/output formats, exit codes, async hooks, prompt hooks, and MCP tool hooks.
Hooks are user-defined shell commands or LLM prompts that execute automatically at specific points in Claude Code's lifecycle. Use this reference to look up event schemas, configuration options, JSON input/output formats, and advanced features like async hooks and MCP tool hooks. If you're setting up hooks for the first time, start with the guide instead.
Hook lifecycle
Hooks fire at specific points during a Claude Code session. When an event fires and a matcher matches, Claude Code passes JSON context about the event to your hook handler. For command hooks, this arrives on stdin. Your handler can then inspect the input, take action, and optionally return a decision. Some events fire once per session, while others fire repeatedly inside the agentic loop:
The table below summarizes when each event fires. The Hook events section documents the full input schema and decision control options for each one.
| Event | When it fires |
|---|---|
SessionStart |
When a session begins or resumes |
UserPromptSubmit |
When you submit a prompt, before Claude processes it |
PreToolUse |
Before a tool call executes. Can block it |
PermissionRequest |
When a permission dialog appears |
PostToolUse |
After a tool call succeeds |
PostToolUseFailure |
After a tool call fails |
Notification |
When Claude Code sends a notification |
SubagentStart |
When a subagent is spawned |
SubagentStop |
When a subagent finishes |
Stop |
When Claude finishes responding |
TeammateIdle |
When an agent team teammate is about to go idle |
TaskCompleted |
When a task is being marked as completed |
ConfigChange |
When a configuration file changes during a session |
WorktreeCreate |
When a worktree is being created via --worktree or isolation: "worktree". Replaces default git behavior |
WorktreeRemove |
When a worktree is being removed, either at session exit or when a subagent finishes |
PreCompact |
Before context compaction |
SessionEnd |
When a session terminates |
How a hook resolves
To see how these pieces fit together, consider this PreToolUse hook that blocks destructive shell commands. The hook runs block-rm.sh before every Bash tool call:
{
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [
{
"type": "command",
"command": ".claude/hooks/block-rm.sh"
}
]
}
]
}
}
The script reads the JSON input from stdin, extracts the command, and returns a permissionDecision of "deny" if it contains rm -rf:
#!/bin/bash
# .claude/hooks/block-rm.sh
COMMAND=$(jq -r '.tool_input.command')
if echo "$COMMAND" | grep -q 'rm -rf'; then
jq -n '{
hookSpecificOutput: {
hookEventName: "PreToolUse",
permissionDecision: "deny",
permissionDecisionReason: "Destructive command blocked by hook"
}
}'
else
exit 0 # allow the command
fi
Now suppose Claude Code decides to run Bash "rm -rf /tmp/build". Here's what happens:
```json theme={null}
{ "tool_name": "Bash", "tool_input": { "command": "rm -rf /tmp/build" }, ... }
```
```json theme={null}
{
"hookSpecificOutput": {
"hookEventName": "PreToolUse",
"permissionDecision": "deny",
"permissionDecisionReason": "Destructive command blocked by hook"
}
}
```
If the command had been safe (like `npm test`), the script would hit `exit 0` instead, which tells Claude Code to allow the tool call with no further action.
The Configuration section below documents the full schema, and each hook event section documents what input your command receives and what output it can return.
Configuration
Hooks are defined in JSON settings files. The configuration has three levels of nesting:
- Choose a hook event to respond to, like
PreToolUseorStop - Add a matcher group to filter when it fires, like "only for the Bash tool"
- Define one or more hook handlers to run when matched
See How a hook resolves above for a complete walkthrough with an annotated example.
Hook locations
Where you define a hook determines its scope:
| Location | Scope | Shareable |
|---|---|---|
~/.claude/settings.json |
All your projects | No, local to your machine |
.claude/settings.json |
Single project | Yes, can be committed to the repo |
.claude/settings.local.json |
Single project | No, gitignored |
| Managed policy settings | Organization-wide | Yes, admin-controlled |
Plugin hooks/hooks.json |
When plugin is enabled | Yes, bundled with the plugin |
| Skill or agent frontmatter | While the component is active | Yes, defined in the component file |
For details on settings file resolution, see settings. Enterprise administrators can use allowManagedHooksOnly to block user, project, and plugin hooks. See Hook configuration.
Matcher patterns
The matcher field is a regex string that filters when hooks fire. Use "*", "", or omit matcher entirely to match all occurrences. Each event type matches on a different field:
| Event | What the matcher filters | Example matcher values |
|---|---|---|
PreToolUse, PostToolUse, PostToolUseFailure, PermissionRequest |
tool name | Bash, Edit|Write, mcp__.* |
SessionStart |
how the session started | startup, resume, clear, compact |
SessionEnd |
why the session ended | clear, logout, prompt_input_exit, bypass_permissions_disabled, other |
Notification |
notification type | permission_prompt, idle_prompt, auth_success, elicitation_dialog |
SubagentStart |
agent type | Bash, Explore, Plan, or custom agent names |
PreCompact |
what triggered compaction | manual, auto |
SubagentStop |
agent type | same values as SubagentStart |
ConfigChange |
configuration source | user_settings, project_settings, local_settings, policy_settings, skills |
UserPromptSubmit, Stop, TeammateIdle, TaskCompleted, WorktreeCreate, WorktreeRemove |
no matcher support | always fires on every occurrence |
The matcher is a regex, so Edit|Write matches either tool and Notebook.* matches any tool starting with Notebook. The matcher runs against a field from the JSON input that Claude Code sends to your hook on stdin. For tool events, that field is tool_name. Each hook event section lists the full set of matcher values and the input schema for that event.
This example runs a linting script only when Claude writes or edits a file:
{
"hooks": {
"PostToolUse": [
{
"matcher": "Edit|Write",
"hooks": [
{
"type": "command",
"command": "/path/to/lint-check.sh"
}
]
}
]
}
}
UserPromptSubmit, Stop, TeammateIdle, TaskCompleted, WorktreeCreate, and WorktreeRemove don't support matchers and always fire on every occurrence. If you add a matcher field to these events, it is silently ignored.
Match MCP tools
MCP server tools appear as regular tools in tool events (PreToolUse, PostToolUse, PostToolUseFailure, PermissionRequest), so you can match them the same way you match any other tool name.
MCP tools follow the naming pattern mcp__<server>__<tool>, for example:
mcp__memory__create_entities: Memory server's create entities toolmcp__filesystem__read_file: Filesystem server's read file toolmcp__github__search_repositories: GitHub server's search tool
Use regex patterns to target specific MCP tools or groups of tools:
mcp__memory__.*matches all tools from thememoryservermcp__.*__write.*matches any tool containing "write" from any server
This example logs all memory server operations and validates write operations from any MCP server:
{
"hooks": {
"PreToolUse": [
{
"matcher": "mcp__memory__.*",
"hooks": [
{
"type": "command",
"command": "echo 'Memory operation initiated' >> ~/mcp-operations.log"
}
]
},
{
"matcher": "mcp__.*__write.*",
"hooks": [
{
"type": "command",
"command": "/home/user/scripts/validate-mcp-write.py"
}
]
}
]
}
}
Hook handler fields
Each object in the inner hooks array is a hook handler: the shell command, LLM prompt, or agent that runs when the matcher matches. There are three types:
- Command hooks (
type: "command"): run a shell command. Your script receives the event's JSON input on stdin and communicates results back through exit codes and stdout. - Prompt hooks (
type: "prompt"): send a prompt to a Claude model for single-turn evaluation. The model returns a yes/no decision as JSON. See Prompt-based hooks. - Agent hooks (
type: "agent"): spawn a subagent that can use tools like Read, Grep, and Glob to verify conditions before returning a decision. See Agent-based hooks.
Common fields
These fields apply to all hook types:
| Field | Required | Description |
|---|---|---|
type |
yes | "command", "prompt", or "agent" |
timeout |
no | Seconds before canceling. Defaults: 600 for command, 30 for prompt, 60 for agent |
statusMessage |
no | Custom spinner message displayed while the hook runs |
once |
no | If true, runs only once per session then is removed. Skills only, not agents. See Hooks in skills and agents |
Command hook fields
In addition to the common fields, command hooks accept these fields:
| Field | Required | Description |
|---|---|---|
command |
yes | Shell command to execute |
async |
no | If true, runs in the background without blocking. See Run hooks in the background |
Prompt and agent hook fields
In addition to the common fields, prompt and agent hooks accept these fields:
| Field | Required | Description |
|---|---|---|
prompt |
yes | Prompt text to send to the model. Use $ARGUMENTS as a placeholder for the hook input JSON |
model |
no | Model to use for evaluation. Defaults to a fast model |
All matching hooks run in parallel, and identical handlers are deduplicated automatically. Handlers run in the current directory with Claude Code's environment. The $CLAUDE_CODE_REMOTE environment variable is set to "true" in remote web environments and not set in the local CLI.
Reference scripts by path
Use environment variables to reference hook scripts relative to the project or plugin root, regardless of the working directory when the hook runs:
$CLAUDE_PROJECT_DIR: the project root. Wrap in quotes to handle paths with spaces.${CLAUDE_PLUGIN_ROOT}: the plugin's root directory, for scripts bundled with a plugin.
```json theme={null}
{
"hooks": {
"PostToolUse": [
{
"matcher": "Write|Edit",
"hooks": [
{
"type": "command",
"command": "\"$CLAUDE_PROJECT_DIR\"/.claude/hooks/check-style.sh"
}
]
}
]
}
}
```
This example runs a formatting script bundled with the plugin:
```json theme={null}
{
"description": "Automatic code formatting",
"hooks": {
"PostToolUse": [
{
"matcher": "Write|Edit",
"hooks": [
{
"type": "command",
"command": "${CLAUDE_PLUGIN_ROOT}/scripts/format.sh",
"timeout": 30
}
]
}
]
}
}
```
See the [plugin components reference](/en/plugins-reference#hooks) for details on creating plugin hooks.
Hooks in skills and agents
In addition to settings files and plugins, hooks can be defined directly in skills and subagents using frontmatter. These hooks are scoped to the component's lifecycle and only run when that component is active.
All hook events are supported. For subagents, Stop hooks are automatically converted to SubagentStop since that is the event that fires when a subagent completes.
Hooks use the same configuration format as settings-based hooks but are scoped to the component's lifetime and cleaned up when it finishes.
This skill defines a PreToolUse hook that runs a security validation script before each Bash command:
---
name: secure-operations
description: Perform operations with security checks
hooks:
PreToolUse:
- matcher: "Bash"
hooks:
- type: command
command: "./scripts/security-check.sh"
---
Agents use the same format in their YAML frontmatter.
The /hooks menu
Type /hooks in Claude Code to open the interactive hooks manager, where you can view, add, and delete hooks without editing settings files directly. For a step-by-step walkthrough, see Set up your first hook in the guide.
Each hook in the menu is labeled with a bracket prefix indicating its source:
[User]: from~/.claude/settings.json[Project]: from.claude/settings.json[Local]: from.claude/settings.local.json[Plugin]: from a plugin'shooks/hooks.json, read-only
Disable or remove hooks
To remove a hook, delete its entry from the settings JSON file, or use the /hooks menu and select the hook to delete it.
To temporarily disable all hooks without removing them, set "disableAllHooks": true in your settings file or use the toggle in the /hooks menu. There is no way to disable an individual hook while keeping it in the configuration.
The disableAllHooks setting respects the managed settings hierarchy. If an administrator has configured hooks through managed policy settings, disableAllHooks set in user, project, or local settings cannot disable those managed hooks. Only disableAllHooks set at the managed settings level can disable managed hooks.
Direct edits to hooks in settings files don't take effect immediately. Claude Code captures a snapshot of hooks at startup and uses it throughout the session. This prevents malicious or accidental hook modifications from taking effect mid-session without your review. If hooks are modified externally, Claude Code warns you and requires review in the /hooks menu before changes apply.
Hook input and output
Hooks receive JSON data via stdin and communicate results through exit codes, stdout, and stderr. This section covers fields and behavior common to all events. Each event's section under Hook events includes its specific input schema and decision control options.
Common input fields
All hook events receive these fields via stdin as JSON, in addition to event-specific fields documented in each hook event section:
| Field | Description |
|---|---|
session_id |
Current session identifier |
transcript_path |
Path to conversation JSON |
cwd |
Current working directory when the hook is invoked |
permission_mode |
Current permission mode: "default", "plan", "acceptEdits", "dontAsk", or "bypassPermissions" |
hook_event_name |
Name of the event that fired |
For example, a PreToolUse hook for a Bash command receives this on stdin:
{
"session_id": "abc123",
"transcript_path": "/home/user/.claude/projects/.../transcript.jsonl",
"cwd": "/home/user/my-project",
"permission_mode": "default",
"hook_event_name": "PreToolUse",
"tool_name": "Bash",
"tool_input": {
"command": "npm test"
}
}
The tool_name and tool_input fields are event-specific. Each hook event section documents the additional fields for that event.
Exit code output
The exit code from your hook command tells Claude Code whether the action should proceed, be blocked, or be ignored.
Exit 0 means success. Claude Code parses stdout for JSON output fields. JSON output is only processed on exit 0. For most events, stdout is only shown in verbose mode (Ctrl+O). The exceptions are UserPromptSubmit and SessionStart, where stdout is added as context that Claude can see and act on.
Exit 2 means a blocking error. Claude Code ignores stdout and any JSON in it. Instead, stderr text is fed back to Claude as an error message. The effect depends on the event: PreToolUse blocks the tool call, UserPromptSubmit rejects the prompt, and so on. See exit code 2 behavior for the full list.
Any other exit code is a non-blocking error. stderr is shown in verbose mode (Ctrl+O) and execution continues.
For example, a hook command script that blocks dangerous Bash commands:
#!/bin/bash
# Reads JSON input from stdin, checks the command
command=$(jq -r '.tool_input.command' < /dev/stdin)
if [[ "$command" == rm* ]]; then
echo "Blocked: rm commands are not allowed" >&2
exit 2 # Blocking error: tool call is prevented
fi
exit 0 # Success: tool call proceeds
Exit code 2 behavior per event
Exit code 2 is the way a hook signals "stop, don't do this." The effect depends on the event, because some events represent actions that can be blocked (like a tool call that hasn't happened yet) and others represent things that already happened or can't be prevented.
| Hook event | Can block? | What happens on exit 2 |
|---|---|---|
PreToolUse |
Yes | Blocks the tool call |
PermissionRequest |
Yes | Denies the permission |
UserPromptSubmit |
Yes | Blocks prompt processing and erases the prompt |
Stop |
Yes | Prevents Claude from stopping, continues the conversation |
SubagentStop |
Yes | Prevents the subagent from stopping |
TeammateIdle |
Yes | Prevents the teammate from going idle (teammate continues working) |
TaskCompleted |
Yes | Prevents the task from being marked as completed |
ConfigChange |
Yes | Blocks the configuration change from taking effect (except policy_settings) |
PostToolUse |
No | Shows stderr to Claude (tool already ran) |
PostToolUseFailure |
No | Shows stderr to Claude (tool already failed) |
Notification |
No | Shows stderr to user only |
SubagentStart |
No | Shows stderr to user only |
SessionStart |
No | Shows stderr to user only |
SessionEnd |
No | Shows stderr to user only |
PreCompact |
No | Shows stderr to user only |
WorktreeCreate |
Yes | Any non-zero exit code causes worktree creation to fail |
WorktreeRemove |
No | Failures are logged in debug mode only |
JSON output
Exit codes let you allow or block, but JSON output gives you finer-grained control. Instead of exiting with code 2 to block, exit 0 and print a JSON object to stdout. Claude Code reads specific fields from that JSON to control behavior, including decision control for blocking, allowing, or escalating to the user.
Your hook's stdout must contain only the JSON object. If your shell profile prints text on startup, it can interfere with JSON parsing. See JSON validation failed in the troubleshooting guide.
The JSON object supports three kinds of fields:
- Universal fields like
continuework across all events. These are listed in the table below. - Top-level
decisionandreasonare used by some events to block or provide feedback. hookSpecificOutputis a nested object for events that need richer control. It requires ahookEventNamefield set to the event name.
| Field | Default | Description |
|---|---|---|
continue |
true |
If false, Claude stops processing entirely after the hook runs. Takes precedence over any event-specific decision fields |
stopReason |
none | Message shown to the user when continue is false. Not shown to Claude |
suppressOutput |
false |
If true, hides stdout from verbose mode output |
systemMessage |
none | Warning message shown to the user |
To stop Claude entirely regardless of event type:
{ "continue": false, "stopReason": "Build failed, fix errors before continuing" }
Decision control
Not every event supports blocking or controlling behavior through JSON. The events that do each use a different set of fields to express that decision. Use this table as a quick reference before writing a hook:
| Events | Decision pattern | Key fields |
|---|---|---|
| UserPromptSubmit, PostToolUse, PostToolUseFailure, Stop, SubagentStop, ConfigChange | Top-level decision |
decision: "block", reason |
| TeammateIdle, TaskCompleted | Exit code only | Exit code 2 blocks the action, stderr is fed back as feedback |
| PreToolUse | hookSpecificOutput |
permissionDecision (allow/deny/ask), permissionDecisionReason |
| PermissionRequest | hookSpecificOutput |
decision.behavior (allow/deny) |
| WorktreeCreate | stdout path | Hook prints absolute path to created worktree. Non-zero exit fails creation |
| WorktreeRemove, Notification, SessionEnd, PreCompact | None | No decision control. Used for side effects like logging or cleanup |
Here are examples of each pattern in action:
```json theme={null}
{
"decision": "block",
"reason": "Test suite must pass before proceeding"
}
```
```json theme={null}
{
"hookSpecificOutput": {
"hookEventName": "PreToolUse",
"permissionDecision": "deny",
"permissionDecisionReason": "Database writes are not allowed"
}
}
```
```json theme={null}
{
"hookSpecificOutput": {
"hookEventName": "PermissionRequest",
"decision": {
"behavior": "allow",
"updatedInput": {
"command": "npm run lint"
}
}
}
}
```
For extended examples including Bash command validation, prompt filtering, and auto-approval scripts, see What you can automate in the guide and the Bash command validator reference implementation.
Hook events
Each event corresponds to a point in Claude Code's lifecycle where hooks can run. The sections below are ordered to match the lifecycle: from session setup through the agentic loop to session end. Each section describes when the event fires, what matchers it supports, the JSON input it receives, and how to control behavior through output.
SessionStart
Runs when Claude Code starts a new session or resumes an existing session. Useful for loading development context like existing issues or recent changes to your codebase, or setting up environment variables. For static context that does not require a script, use CLAUDE.md instead.
SessionStart runs on every session, so keep these hooks fast.
The matcher value corresponds to how the session was initiated:
| Matcher | When it fires |
|---|---|
startup |
New session |
resume |
--resume, --continue, or /resume |
clear |
/clear |
compact |
Auto or manual compaction |
SessionStart input
In addition to the common input fields, SessionStart hooks receive source, model, and optionally agent_type. The source field indicates how the session started: "startup" for new sessions, "resume" for resumed sessions, "clear" after /clear, or "compact" after compaction. The model field contains the model identifier. If you start Claude Code with claude --agent <name>, an agent_type field contains the agent name.
{
"session_id": "abc123",
"transcript_path": "/Users/.../.claude/projects/.../00893aaf-19fa-41d2-8238-13269b9b3ca0.jsonl",
"cwd": "/Users/...",
"permission_mode": "default",
"hook_event_name": "SessionStart",
"source": "startup",
"model": "claude-sonnet-4-6"
}
SessionStart decision control
Any text your hook script prints to stdout is added as context for Claude. In addition to the JSON output fields available to all hooks, you can return these event-specific fields:
| Field | Description |
|---|---|
additionalContext |
String added to Claude's context. Multiple hooks' values are concatenated |
{
"hookSpecificOutput": {
"hookEventName": "SessionStart",
"additionalContext": "My additional context here"
}
}
Persist environment variables
SessionStart hooks have access to the CLAUDE_ENV_FILE environment variable, which provides a file path where you can persist environment variables for subsequent Bash commands.
To set individual environment variables, write export statements to CLAUDE_ENV_FILE. Use append (>>) to preserve variables set by other hooks:
#!/bin/bash
if [ -n "$CLAUDE_ENV_FILE" ]; then
echo 'export NODE_ENV=production' >> "$CLAUDE_ENV_FILE"
echo 'export DEBUG_LOG=true' >> "$CLAUDE_ENV_FILE"
echo 'export PATH="$PATH:./node_modules/.bin"' >> "$CLAUDE_ENV_FILE"
fi
exit 0
To capture all environment changes from setup commands, compare the exported variables before and after:
#!/bin/bash
ENV_BEFORE=$(export -p | sort)
# Run your setup commands that modify the environment
source ~/.nvm/nvm.sh
nvm use 20
…(truncated)