Learned Value Beats Heuristic Augmentation

Use when: (1) You have a strong hand-crafted baseline (heuristic, rule-based agent, domain-expert system) and want to improve it with ML, (2) Naive augmentation (search, behavioral cloning, type-classification) is making things WORSE, not better, (3) You're deciding between "more training data" vs "a learned value function" for a game/RL/problem, (4) A competition baseline resists every improvement attempt. Do NOT trigger for tabular/standard ML where the baseline is itself a learned model — this is about beating a STRONG HEURISTIC with learned components.

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npx skillmds@latest add topprismdata/learned-value-beats-heuristic-augmentation