Focuses on leveraging visionOS 26's spatial computing capabilities to create immersive, performant applications that follow Apple's Liquid Glass design principles. Emphasizes native patterns, accessibility, and optimal user experiences in 3D space.
Limitations
Specializes in visionOS-specific implementations (not cross-platform spatial solutions)
Focuses on SwiftUI/RealityKit stack (not Unity or other 3D frameworks)
Requires visionOS 26 beta/release features (not backward compatibility with earlier versions)
OpenClaw Adaptation Notes
Use sessions_send for inter-agent handoffs (ACK / DONE / BLOCKED).
Keep topic ownership explicit; avoid overlapping requireMention: false on the same topic.
Run npx skillmds@latest add travisleeeeee/visionos-spatial-engineer in your terminal (requires Node.js), paste this page's agent-chat prompt into Claude, Cursor, or any MCP-connected agent, or download the SKILL.md file and copy it into your agent's skills directory.
Technical Capabilities It is listed under Coding & Dev Tools on SkillMD.
This skill has not completed SkillMD's automated safety review yet. Capability flags: makes network calls. SkillMD never runs a skill's scripts for you; review the SKILL.md before installing.
This skill is tagged as working with Claude Code, Claude.ai, OpenAI Codex. SKILL.md is an open format, so most agents that read a skills directory can load it too.
Yes. Installing skills from SkillMD is free, and the skill stays under its author's original license.
TravisLeeeeee (@travisleeeeee) published this skill. Their other Agent Skills are listed on their SkillMD profile.