Game Concept Architect

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tugoukezhang Updated

File contents


name: game-concept-architect description: Expands one-line game ideas into verifiable concept briefs. Player verbs, action-goal alignment, player promises, core loops, scope gates, and prototype validation plans.

Game Concept Architect

一句话游戏创意 → 可验证概念蓝图。

来源: ParanoiaSkills v0.8.0 (MIT) - https://github.com/DY-2026/ParanoiaSkills

9步强制顺序

  1. Concept Seed Extraction — 提取玩法核心假设
  2. Player Verbs — 玩家反复做什么
  3. Action-Goal Alignment — 动作与目标对齐
  4. Player Promise Contract — 游戏的玩家承诺
  5. Core Loop Design — 行动→选择→风险→反馈→奖励
  6. Uncertainty Calibration — 不确定性来源和设计影响
  7. System Dynamics Check — 系统组合后的动态和阶段
  8. Production Feasibility — 团队能力范围内的可行性
  9. Scope Gate — MVP/Vertical Slice/Demo/Release/Cut
  10. Validation Plan — 最小原型、测试目标、通过/失败标准

安装

cp -r skills/game-concept-architect ~/.workbuddy/skills/

tugoukezhang/workbuddy-skills/tree/main/skills/game-concept-architect commit 742b659e8d

Frequently asked questions

npx skillmds@latest add tugoukezhang/game-concept-architect