Marketing Studio
All brand video/animation/image assets render in ONE engine repo (Remotion + Blender + Playwright + ComfyUI feeders). Its root is:
C:/Projects/animations
That path is substituted when this skill loads, so it is correct wherever the engine is installed. Call it ENGINE below. Never generate animation code inside a product repo — work in ENGINE, then copy the finished artifact into the calling repo.
REQUIRED READING before any asset work: C:/Projects/animations/docs/PLAYBOOK.md
— engine map, brand onboarding steps, and the verified gotchas (Blender 5.1.2 API
traps, camera math, seamless-loop rules, capture-feeder lessons). Those were
expensive to discover; do not re-derive or second-guess them.
Workflow shape (every asset skill follows this)
- Shared-repo guard:
git -C "C:/Projects/animations" status --short. If the tree has uncommitted modifications you did not make, ANOTHER session is likely mid-flight in the engine repo — tell the user what you found and ask whether to wait or proceed (scope-lock if proceeding in parallel). Never build on top of a stranger's uncommitted edits silently. cd "C:/Projects/animations" && python launch.py --check— verify the toolchain.- Brand check: does
brands/<id>.jsonexist for the product? If not, run the PLAYBOOK's "Onboarding a new brand" section first (tokens from the product repo's DESIGN.md/tailwind/CSS vars; mark component; registries). Ask the user only for values you cannot derive. - Execute the asset recipe (per-skill).
- Rendered proof: inspect 2-4 stills (Read tool) at key frames BEFORE any full render.
- Full render to
out/<brand>/; runnode scripts/smoke.mjsif you touched studio code. - Deliver: copy the artifact into the calling repo (ask once for the destination;
default its existing media/marketing dir) and SEND the file to the user. Not done
until the user has seen it. A video is not deliverable silent: it carries music +
narration + cues mastered to TARGET_I, and
node scripts/check-audio.mjs <brand>exits 0 before you say "done" (the one exception is a-silentvariant that ships NEXT TO its scored original, never instead of it). - Commit the engine repo: any code/config/props changes your run made in ENGINE get committed there (tests + lint + smoke first). Renders under out/, assets/, studio/public/ stay uncommitted (gitignored). An uncommitted engine tree strands your work and blocks the next session.
Non-negotiables
- Brand values only from
brands/<id>.jsonviagetBrand(brandId); never literal hex in templates. Honor the brand's stated color rules (noban: profit gold, never green). - Nullable asset props + placeholder fallbacks (clean-clone smoke stays green).
- Copy: no em dashes, no hype words.
- Fail loudly; generated props files are edited via their builder scripts only.
Token discipline
Recipes are solved — execute, don't explore. Render logs: | tail -2. Inspect
stills, never videos (extract frames via npx remotion ffmpeg when needed).
Subagent any visual-tuning loop so iteration images land in discarded context.
Routine runs work fine on Opus/Sonnet; escalate model tier only for new template
design or visual bugs the PLAYBOOK doesn't cover.