Game Feel

Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.

ukanwat d11fb99 2 files · 14.2 KB Updated

File contents

ukanwat/aaabench/tree/main/.claude/skills/game-feel commit d11fb99736

Frequently asked questions

npx skillmds@latest add ukanwat/game-feel