Navigation Review
Post-implementation reviewer for Godot navigation code. Checks against known gotchas that LLMs consistently get wrong.
When to trigger
After navigation-related code is written or modified. Look for:
- Navigation nodes (NavigationAgent2D/3D, NavigationRegion2D/3D, NavigationLink2D/3D, NavigationObstacle2D/3D)
target_position/TargetPositionassignmentavoidance_enabled,velocity_computed,safe_velocitybake_navigation_polygon(),navigation_layersis_navigation_finished(),get_next_path_position()
Review process
- Read
gotchas.md - Scan the implemented code against each gotcha
- For each hit: cite gotcha ID, show offending code, provide fix
- If no hits, report clean
- Optionally run
checklist.mdstatic checks for automated verification
When you need specific API details, delegate to the godot-api skill.