UI Review

Reviews Godot UI/Control implementation for known pitfalls. Triggers AFTER implementation, when code involves Control, Container, HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer, PanelContainer, Button, Label, LineEdit, TextEdit, OptionButton, TabContainer, CanvasLayer, Theme, StyleBox, focus_mode, mouse_filter, grab_focus, or gui_input. Do NOT use this skill for planning or teaching — only for post-implementation review.

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File contents

UI Review

Post-implementation reviewer for Godot UI code.

When to trigger

After UI-related code is written or modified. Look for:

  • Container nodes (HBox, VBox, Grid, Margin, Panel, Center, Scroll, Tab, Split)
  • Control properties (focus_mode, mouse_filter, custom_minimum_size, scale)
  • Theme resources or theme overrides
  • Focus navigation (grab_focus, focus_neighbor_*)
  • CanvasLayer with UI content
  • z_index on Control nodes

Review process

  1. Read gotchas.md
  2. Scan the implemented code against each gotcha
  3. For each hit: cite gotcha ID, show offending code, provide fix
  4. If no hits, report clean
  5. Optionally run checklist.md static checks

When you need specific API details, delegate to the godot-api skill.

valkor-ai/loom/tree/main/plugins/shared/loom/skills/godot/reviewer/ui commit 77ef84290f

Frequently asked questions

npx skillmds@latest add valkor-ai/ui-review