Error Handling
Error Handling
Common Issues
Issue: Different output on reload
- Cause: Missing randomSeed/noiseSeed call
- Solution: Always call both at start of generate()
Issue: Performance is slow
- Cause: Too many particles or per-pixel operations
- Solution: Reduce count, use noLoop() for static art
Issue: Canvas not rendering
- Cause: p5.js not loaded or syntax error
- Solution: Check CDN link, open browser console
Issue: Downloaded image is black
- Cause: saveCanvas called before render complete
- Solution: Call saveCanvas after all drawing completes