Content And Assets

Content and Assets in FlatRedBall2. Use when working with loading textures, fonts, sprites, content pipeline, .mgcb setup, or ContentLoader. Also trigger when the user asks about displaying text (use Gum Labels) or graphics without custom art (use Shapes).

vchelaru 43bd9c1 6.2 KB Updated

File contents

vchelaru/flatredball2/tree/main/frb-skills/content-and-assets commit 43bd9c149f

Frequently asked questions

npx skillmds@latest add vchelaru/content-and-assets