Elixir OTP and Concurrency
This skill activates when working with OTP behaviors, building concurrent systems, managing processes, or implementing fault-tolerant architectures in Elixir.
OTP Behaviors
Full catalogs for GenServer, Supervisor, Task, and Agent — client/server structure, dynamic supervision, restart configuration — live in references/behaviors.md. Two decisions from that catalog are worth keeping here:
- Agent vs GenServer: use Agent for simple key-value state; use GenServer when you need complex logic, callbacks, or process lifecycle management.
- Supervisor restart strategies:
:one_for_onerestarts only the crashed child;:one_for_allrestarts every child;:rest_for_onerestarts the crashed child and every child started after it.
Process Communication
send/receive
Basic message passing:
# Send message
send(pid, {:hello, "world"})
# Receive message
receive do
{:hello, msg} -> IO.puts(msg)
after
5000 -> IO.puts("Timeout")
end
Process Registration
Register processes by name:
# Local registration
Process.register(self(), :my_process)
send(:my_process, :hello)
# Via Registry
{:ok, _} = Registry.start_link(keys: :unique, name: MyApp.Registry)
{:ok, pid} = GenServer.start_link(MyWorker, nil,
name: {:via, Registry, {MyApp.Registry, "worker_1"}}
)
# Look up process
[{pid, _}] = Registry.lookup(MyApp.Registry, "worker_1")
Process Links and Monitors
Links - Bidirectional, propagate exits:
# Link processes
Process.link(pid)
# Spawn linked
spawn_link(fn -> do_work() end)
Monitors - Unidirectional, receive DOWN messages:
ref = Process.monitor(pid)
receive do
{:DOWN, ^ref, :process, ^pid, reason} ->
IO.puts("Process died: #{inspect(reason)}")
end
Concurrency Patterns
Pipeline Pattern
Chain operations with concurrency:
defmodule Pipeline do
def process(data) do
data
|> async(&step1/1)
|> async(&step2/1)
|> async(&step3/1)
|> await_all()
end
defp async(input, fun) do
Task.async(fn -> fun.(input) end)
end
defp await_all(tasks) when is_list(tasks) do
Enum.map(tasks, &Task.await/1)
end
end
Worker Pool
Implement a worker pool:
defmodule MyApp.WorkerPool do
use GenServer
def start_link(opts) do
pool_size = Keyword.get(opts, :size, 10)
GenServer.start_link(__MODULE__, pool_size, name: __MODULE__)
end
def execute(fun) do
GenServer.call(__MODULE__, {:execute, fun})
end
@impl true
def init(pool_size) do
workers = for _ <- 1..pool_size do
{:ok, pid} = Task.Supervisor.start_link()
pid
end
{:ok, %{workers: workers, index: 0}}
end
@impl true
def handle_call({:execute, fun}, _from, state) do
worker = Enum.at(state.workers, state.index)
task = Task.Supervisor.async_nolink(worker, fun)
new_index = rem(state.index + 1, length(state.workers))
{:reply, task, %{state | index: new_index}}
end
end
Backpressure with GenStage
For producer-consumer pipelines:
defmodule Producer do
use GenStage
def start_link(initial) do
GenStage.start_link(__MODULE__, initial, name: __MODULE__)
end
def init(initial) do
{:producer, initial}
end
def handle_demand(demand, state) do
events = Enum.to_list(state..state + demand - 1)
{:noreply, events, state + demand}
end
end
defmodule Consumer do
use GenStage
def start_link() do
GenStage.start_link(__MODULE__, :ok)
end
def init(:ok) do
{:consumer, :ok}
end
def handle_events(events, _from, state) do
Enum.each(events, &process_event/1)
{:noreply, [], state}
end
end
ETS - Erlang Term Storage
In-memory key-value storage:
# Create table
:ets.new(:my_table, [:named_table, :public, read_concurrency: true])
# Insert
:ets.insert(:my_table, {:key, "value"})
# Lookup
[{:key, value}] = :ets.lookup(:my_table, :key)
# Delete
:ets.delete(:my_table, :key)
# Match patterns
:ets.match(:my_table, {:"$1", "value"})
# Iterate
:ets.foldl(fn {k, v}, acc -> [{k, v} | acc] end, [], :my_table)
ETS Best Practices
- Use
read_concurrency: truefor read-heavy workloads - Use
write_concurrency: truefor write-heavy workloads - Prefer
:set(default) for unique keys - Use
:bagor:duplicate_bagfor multiple values per key - Always own ETS tables in a GenServer or Supervisor to prevent data loss
Error Handling and Fault Tolerance
Let-it-crash philosophy, when to handle errors explicitly instead, and a circuit-breaker pattern live in references/fault-tolerance.md.
Testing Concurrent Systems
Testing GenServers
defmodule MyApp.CounterTest do
use ExUnit.Case, async: true
test "increments counter" do
{:ok, pid} = MyApp.Counter.start_link(0)
assert MyApp.Counter.increment(pid) == 1
assert MyApp.Counter.increment(pid) == 2
assert MyApp.Counter.get_value(pid) == 2
end
end
Testing Asynchronous Processes
test "process receives message" do
parent = self()
spawn(fn ->
receive do
:ping -> send(parent, :pong)
end
end)
send(pid, :ping)
assert_receive :pong, 1000
end
Testing Supervision
test "supervisor restarts crashed worker" do
{:ok, sup} = Supervisor.start_link([MyApp.Worker], strategy: :one_for_one)
[{_, worker_pid, _, _}] = Supervisor.which_children(sup)
# Crash the worker
Process.exit(worker_pid, :kill)
# Wait for restart
Process.sleep(100)
# Verify new worker started
[{_, new_pid, _, _}] = Supervisor.which_children(sup)
assert new_pid != worker_pid
assert Process.alive?(new_pid)
end
Debugging Concurrent Systems
Observer
Launch Observer for visual process inspection:
:observer.start()
Process Info
Inspect running processes:
# List all processes
Process.list()
# Process information
Process.info(pid)
# Message queue length
{:message_queue_len, count} = Process.info(pid, :message_queue_len)
# Current function
{:current_function, {mod, fun, arity}} = Process.info(pid, :current_function)
Tracing
Use :sys module for debugging:
# Enable tracing
:sys.trace(pid, true)
# Get state
:sys.get_state(pid)
# Get status
:sys.get_status(pid)
Performance Considerations
Process Spawning
- Processes are lightweight (< 2KB overhead)
- Spawning thousands/millions of processes is normal
- Use process pools when spawn rate is very high
Message Passing
- Messages are copied between processes
- Large messages are expensive - consider ETS or persistent_term
- Use binary for efficient large data transfer
Bottlenecks
- Single GenServer can become bottleneck
- Solution: shard state across multiple processes
- Use ETS with
read_concurrencyfor read-heavy workloads
Key Principles
- Embrace concurrency: Use processes liberally, they're cheap
- Let it crash: Don't write defensive code, use supervision
- Isolate failures: Design supervision trees to contain failures
- Communicate via messages: Avoid shared state between processes
- Use the right tool: GenServer for state, Task for work, Agent for simple state
- Test at boundaries: Test process APIs, not internal implementation
- Monitor and observe: Use Observer and logging to understand system behavior
References
references/behaviors.md— Full GenServer, Supervisor, Task, and Agent catalogreferences/fault-tolerance.md— Let-it-crash philosophy, explicit error handling, circuit breaker pattern