Cube Orchestrator

Use as the single entry point for ANY WowCube game work — when the user says "make a game", "design a game", "create a game", "build the game", "implement this", "start coding", "run the prompts", or wants to resume a WowCube project. ALSO the entry point for modding an existing, already-working game — when the user wants to change, tweak, reskin, or extend one ("замодить", "swap this sprite", "change the speed", "add a level"); it detects build-from-scratch vs modding and routes accordingly. The master controller for the whole pipeline: it routes through design, prompts, assets, and implementation, and manages every sub-skill and subagent. Supports an opt-in YOLO mode that runs the whole pipeline autonomously with no checkpoints until the final device .oct.

wowcube Updated

File contents

wowcube/OCT_wowcube-agent-skills/tree/main/skills/cube_orchestrator commit 14c0807dac

Frequently asked questions

npx skillmds@latest add wowcube/cube-orchestrator