Debate Architect
Designs debate structure and parameters before execution begins.
Execution
Subagent — spawned via subagent-spawning/spawn-agent.
Why Subagent
Structure design requires analyzing the artifact holistically to determine optimal attack angles. Isolated context ensures design is not biased by premature judgment.
Input
- artifact: The artifact to be debated
- artifact_type: Type (gap, hypothesis, research-question, idea, approach, experiment-design, claim)
- budget_size: S/M/L determining round count and agent count
- strategy: Which strategy will execute (critic-defender-judge, society-of-mind, etc.)
Output
- attack_vectors: Ordered list of angles to probe
- perspectives: Assigned perspectives (for rotation strategies)
- escalation_ladder: Level definitions (for escalation strategies)
- round_config: Number of rounds, agents per round, termination thresholds
Budget
One unit = one structure design per debate.
Available SOPs
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use |
|---|---|
| spawn-agent | Spawn a customized CC subagent with full MCP tool access. Used by SOPs that declare execution: subagent. |