Novelty Scoring
Score empty cells (unexplored combinations) by their novelty potential.
Tool
vault_search + CC reasoning
Protocol
- For each empty cell, assess:
- Distance from nearest occupied cell (more distant = more novel)
- Feasibility (are there physical/logical constraints?)
- Potential impact (would this combination solve known problems?)
- Score 0-10: novelty (0=obvious, 10=paradigm-shifting)
- Flag top-scoring cells as priority research opportunities
HARD-GATE
Yield
Returns: { scored: Array<{combination: string, score: number, reasoning: string}> }