Persona Construction

Build a detailed adversarial persona with background, motivation, expertise, blind spots, and preferred attack patterns.

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Persona Construction

Builds detailed adversary personas for roleplay-based attacks.

Execution

Subagent — spawned via subagent-spawning/spawn-agent.

Why Subagent

Persona construction requires creative character building without contamination from the artifact's perspective. The persona must feel authentic and internally consistent.

Input

  • persona_type: Category of adversary (hostile-reviewer, competing-lab, funding-skeptic, domain-outsider, or custom)
  • artifact_domain: The domain of the artifact being attacked (for expertise calibration)

Output

  • persona: Complete adversary profile (name, background, motivation, expertise, blind spots)
  • attack_style: How this persona typically attacks (preferred patterns)
  • trigger_phrases: What aspects of artifacts particularly provoke this persona

Available SOPs

Optional, no fixed order; the final leaf is always a sop.

SOP When to use
spawn-agent Spawn a customized CC subagent with full MCP tool access. Used by SOPs that declare execution: subagent.

yogsoth-ai/de-anthropocentric-research-engine/tree/main/skills/persona-construction commit 8a3659d983

Frequently asked questions

npx skillmds@latest add yogsoth-ai/persona-construction