UX Architect

Design user flows and interaction logic. Use when Codex needs to map how a person moves through a site, product, funnel, bot, or feature, including entry points, key decisions, friction points, and success paths.

yuriyarhat-cyber Updated

File contents

UX Architect

Design the path, not just the screen.

Workflow

  1. Define the user goal.
  2. Define the entry point.
  3. Map the shortest path to success.
  4. Identify decision points and friction.
  5. Reduce unnecessary steps.
  6. Highlight where users may drop off.

Rules

  • Optimize for one main user outcome.
  • Keep flows short.
  • Make state changes visible.
  • Prefer clear branching over hidden logic.
  • Note where users need reassurance or feedback.

Output expectation

Produce:

  • user flow
  • main screens or states
  • friction points
  • suggested simplifications

yuriyarhat-cyber/multi-agent-core/tree/main/skills/ux-architect commit 0abc98c384

Frequently asked questions

npx skillmds@latest add yuriyarhat-cyber/ux-architect