Manage Storyboard Projects
Use the Codex Storyboard MCP project tools. Never control the browser, never run npm start manually during normal use, and never edit data files directly.
If the current Codex session does not expose Storyboard MCP tools such as create_storyboard_project, list_storyboard_projects, or open_storyboard, first use tool_search to search for codex storyboard and load the deferred tools. Only if tool_search is unavailable or cannot find them, tell the user to start a new Codex conversation or restart Codex so plugin tools are reloaded. Do not silently fall back to editing local data files directly.
Open the storyboard
If the user asks to open, start, launch, or show Codex Storyboard:
- Call
open_storyboard.
- Return the local URL as a clickable link.
- Tell the user to open the link in the Codex side panel.
- Do not launch Chrome, shell
open, Computer Use, or Browser automation just to open the page.
The plugin starts the bundled local app automatically. Project data is stored outside the plugin cache by default.
Create a project
- Turn the user's request into a complete shot list before calling the tool.
- Call
create_storyboard_project once with the project title, aspect ratio, all shots, and optional absolute designPath.
- Do not create shots one at a time.
- Return the created project ID and the project URL from the tool result. Tell the user to open that URL or refresh the storyboard if it is already open.
- If any shot uses
remotion or hyperframes, mention that generation requires the corresponding plugin or local toolchain before processing assets.
Each shot should include:
rollType: A-ROLL for primary presentation or spoken footage; B-ROLL for supporting visuals.
mediaType: image or video.
duration: seconds.
dialogue: spoken line for the shot.
visualPrompt: concrete visual description used for asset generation.
generator: manual, image-gen, hyperframes, or remotion.
notes: editing, pacing, transition, or production notes.
Choose generator deliberately:
manual: recorded presenter footage, screen recordings, or existing local material.
image-gen: a static generated visual.
hyperframes: designed motion graphics or interface animation.
remotion: programmatic React-based video composition.
Find and inspect
- Use
list_storyboard_projects first when the project ID is unknown. Pass query when the user gives a title.
- Use
get_storyboard_project only when complete shot content is needed.
- Do not fetch every full project merely to find one title.
Update
Use one update_storyboard_project call:
title or aspectRatio for project metadata.
appendShots for new shots.
shotUpdates for specific existing shots.
deleteShotIds for removed shots.
designPath to import or replace DESIGN.md.
removeDesign: true to remove it.
Fetch the complete project first only when shot IDs or existing content are required.
Apply copied visual-arrangement prompts
When a copied prompt contains a target project ID and asks to generate a director-style visual arrangement, treat it as an execution request that must write back to the storyboard page. Do not answer with a Markdown table only.
- Call
get_storyboard_project with the provided project ID.
- Build the complete shot list internally, preserving the original dialogue and mapping the arrangement into
visualPrompt and notes.
- Call
update_storyboard_project once to apply shotUpdates, appendShots, and only necessary deleteShotIds; never delete the project or its media for this workflow.
- Do not enqueue image, video, HyperFrames, or Remotion generation during the arrangement step.
- After the write, return a concise summary of the number of shots written, full-check conclusions, unresolved material decisions, and the project URL. Do not repeat the full table in chat.
If no completed aligned voice timeline is provided, do not invent timestamps. Use duration: 0 and record 时长待录音后确定 in notes; when an aligned timeline exists, derive seconds from its exact millisecond phrase boundaries.
Delete
Project deletion permanently removes the project and its local media. Ask for explicit confirmation immediately before calling delete_storyboard_project.
Token discipline
- Create the complete project with one MCP call.
- Prefer project summaries over full project reads.
- Return concise results instead of repeating the full script after it has been written.
1---2name: manage-storyboard-projects3description: Create, find, inspect, update, or delete Codex Storyboard projects directly through MCP. Use when the user asks Codex to write a new video script or storyboard into the local storyboard app, add or revise shots, rename a project, change its aspect ratio, find an existing project, or delete one without browser automation.4---56# Manage Storyboard Projects78Use the Codex Storyboard MCP project tools. Never control the browser, never run `npm start` manually during normal use, and never edit data files directly.910If the current Codex session does not expose Storyboard MCP tools such as `create_storyboard_project`, `list_storyboard_projects`, or `open_storyboard`, first use `tool_search` to search for `codex storyboard` and load the deferred tools. Only if `tool_search` is unavailable or cannot find them, tell the user to start a new Codex conversation or restart Codex so plugin tools are reloaded. Do not silently fall back to editing local data files directly.1112## Open the storyboard1314If the user asks to open, start, launch, or show Codex Storyboard:15161. Call `open_storyboard`.172. Return the local URL as a clickable link.183. Tell the user to open the link in the Codex side panel.194. Do not launch Chrome, shell `open`, Computer Use, or Browser automation just to open the page.2021The plugin starts the bundled local app automatically. Project data is stored outside the plugin cache by default.2223## Create a project24251. Turn the user's request into a complete shot list before calling the tool.262. Call `create_storyboard_project` once with the project title, aspect ratio, all shots, and optional absolute `designPath`.273. Do not create shots one at a time.284. Return the created project ID and the project URL from the tool result. Tell the user to open that URL or refresh the storyboard if it is already open.295. If any shot uses `remotion` or `hyperframes`, mention that generation requires the corresponding plugin or local toolchain before processing assets.3031Each shot should include:3233- `rollType`: `A-ROLL` for primary presentation or spoken footage; `B-ROLL` for supporting visuals.34- `mediaType`: `image` or `video`.35- `duration`: seconds.36- `dialogue`: spoken line for the shot.37- `visualPrompt`: concrete visual description used for asset generation.38- `generator`: `manual`, `image-gen`, `hyperframes`, or `remotion`.39- `notes`: editing, pacing, transition, or production notes.4041Choose `generator` deliberately:4243- `manual`: recorded presenter footage, screen recordings, or existing local material.44- `image-gen`: a static generated visual.45- `hyperframes`: designed motion graphics or interface animation.46- `remotion`: programmatic React-based video composition.4748## Find and inspect4950- Use `list_storyboard_projects` first when the project ID is unknown. Pass `query` when the user gives a title.51- Use `get_storyboard_project` only when complete shot content is needed.52- Do not fetch every full project merely to find one title.5354## Update5556Use one `update_storyboard_project` call:5758- `title` or `aspectRatio` for project metadata.59- `appendShots` for new shots.60- `shotUpdates` for specific existing shots.61- `deleteShotIds` for removed shots.62- `designPath` to import or replace DESIGN.md.63- `removeDesign: true` to remove it.6465Fetch the complete project first only when shot IDs or existing content are required.6667## Apply copied visual-arrangement prompts6869When a copied prompt contains a target project ID and asks to generate a director-style visual arrangement, treat it as an execution request that must write back to the storyboard page. Do not answer with a Markdown table only.70711. Call `get_storyboard_project` with the provided project ID.722. Build the complete shot list internally, preserving the original dialogue and mapping the arrangement into `visualPrompt` and `notes`.733. Call `update_storyboard_project` once to apply `shotUpdates`, `appendShots`, and only necessary `deleteShotIds`; never delete the project or its media for this workflow.744. Do not enqueue image, video, HyperFrames, or Remotion generation during the arrangement step.755. After the write, return a concise summary of the number of shots written, full-check conclusions, unresolved material decisions, and the project URL. Do not repeat the full table in chat.7677If no completed aligned voice timeline is provided, do not invent timestamps. Use `duration: 0` and record `时长待录音后确定` in `notes`; when an aligned timeline exists, derive seconds from its exact millisecond phrase boundaries.7879## Delete8081Project deletion permanently removes the project and its local media. Ask for explicit confirmation immediately before calling `delete_storyboard_project`.8283## Token discipline8485- Create the complete project with one MCP call.86- Prefer project summaries over full project reads.87- Return concise results instead of repeating the full script after it has been written.