Frontend Visual Systems
Use this skill to turn research and product intent into an executable visual system.
Boundary
- Define tokens, density, typography, color, icon strategy, layout rhythm, and interaction tone.
- Do not implement the app; route implementation to the official
build-web-appscapability or project code workflow. - Do not rely on decorative blobs, generic purple gradients, or unexplained hero copy.
- Do not use academic or journal-inspired palettes from
palette/as direct UI colors. Product surfaces need semantic tokens; scientific palettes may map only to chart roles.
Workflow
- Summarize the product job, audience, and information density.
- Choose a coherent visual direction and one differentiating move.
- Translate taste references into concrete constraints: image/reference first, clear hierarchy, disciplined typography, spacing rhythm, contextual brand cues, and purposeful motion.
- Define tokens for color, type, spacing, radius, borders, charts, and motion.
- State responsive and accessibility constraints.
- Produce a handoff brief that a frontend implementation tool can execute.
Quality Bar
- Avoid generic "AI page" tells: undifferentiated purple gradients, oversized cards, weak contrast, random icon mixes, decorative motion, and unsupported hero copy.
- Prefer one strong visual idea over a pile of effects.
- Use screenshot comparison and browser QA to verify hierarchy, density, text fit, responsive behavior, and motion restraint.