Learning Game Design

Use when designing an educational ("สื่อการเรียนรู้") game through a discussion-first, lightweight design workflow. The user is a non-developer teacher/author building a browser game (HTML/JS front-end, optional Google Sheet for player stats). This skill helps think through the design in chat — learning objective, target learner, core loop, content architecture, minimal tech, and how success will be judged — then writes ONE lean design spec only after explicit approval. It is deliberately lightweight: not a full Game Design Document, no studio pipeline. Bias every decision toward minimal dependencies, low spec, and something a solo non-dev can maintain.

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