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0xsline

@0xsline source repo

24 published skills

  1. Dsh Plugin Plan · 0xsline bundle
    Use as the planning stage of dsh-plugin-development, or when asked to design a standalone DSH Cordis plugin without implementing it. Decide plugin form, roles, dependencies, configuration, invariant ownership, profile composition, evidence, and distribution before files are copied or code is written.
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  2. Dsh Plugin Test · 0xsline bundle
    Use when designing or running evidence for a standalone DSH plugin. Cover real Loader exports, configuration, behavior, registration disposal, invariants, assembled profile behavior, visible snapshots, and built artifacts while selecting the smallest commands that would fail for the regression.
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  3. Dsh Plugin Compose · 0xsline bundle
    Use when wiring a standalone DSH plugin into a profile through package.json dsh.bundle.patch and cordis.patch.yml, installing a local or Git package with dsh plugin, inspecting effective rows, and proving activation without patching DSH host source.
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  4. Dsh Plugin Release · 0xsline bundle
    Use when checking whether a standalone DSH plugin is ready for local, Git, or npm distribution. Validate placeholders, portable dependencies, typecheck/tests/build, prepare, public exports, packed files, clean-consumer installation, documentation, versioning, and release authority; require recorded composition evidence without owning ordinary profile wiring.
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  5. Dsh Plugin Scaffold · 0xsline bundle
    Use after dsh-plugin-plan to create a new standalone DSH plugin repository from this self-contained template. Copy only source-controlled template files, replace package and Cordis identifiers, align registry dependencies and local TypeScript settings, generate the lockfile, and prove the unchanged skeleton before behavior is added.
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  6. Dsh Plugin Implement · 0xsline bundle
    Use after planning and scaffolding, or when extending an existing standalone DSH plugin. Implement the selected Cordis function or service plugin with validated configuration, declared injections, fiber-owned registrations, package invariants, bundle metadata, dependency alignment, JSDoc, README updates, and focused tests.
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  7. Dsh Plugin Development · 0xsline bundle
    Use when creating or extending a standalone DeepSeek Harness Cordis plugin from this self-contained template and coordinating planning, scaffolding, implementation, profile composition, testing, and release readiness. Do not use for SDK DSL-only projects or host-source changes.
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  8. Music · 0xsline
    Music generation via Mureka, MiniMax, Atlas Cloud, and Sonilo. Use for instrumentals, songs, soundtracks, track/stem generation, covers, or video-conditioned scoring of the finished cut through `submit_music`.
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  9. Livestream To Clips · 0xsline
    Cut an imported livestream recording of any genre into evidence-backed, platform-ready clips by combining transcript, visual, audio, interaction, and domain-specific signals. Use for commerce, gaming, talk, interview, education, entertainment, sports, music, IRL, creative, news, or mixed livestream recordings.
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  10. Music Intelligence · 0xsline
    Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.
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  11. Talking Head Guide · 0xsline
    Guide for editing videos where the primary content is people talking — talking-head / 口播, interview / 访谈, lecture, tutorial, podcast, course content, and similar talking-driven formats. Use when the user wants speech editing on a talking video (剪口播 / 口播剪辑 / 去口癖 / clean up fillers / smooth speech), motion graphics layered onto talking video (口播加 MG / 加动画), or B-roll on a talking video (加 B-roll / add B-roll). For motion graphics specifically, use this together with the active Motion Graphics skill/workflow available in the current OpenChatCut environment — this skill adds talking-specific guidance (speech-rhythm timing, frame-aware placement, subject/caption protection, placement verification).
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  12. Beat Sync Montage · 0xsline
    Plan and build a finished beat-synced montage where cut placement serves the content, not just the metronome. Use for 卡点混剪, 卡点剪辑, 踩点视频, beat-sync montage, rhythm edit, 节奏剪辑, 音乐驱动剪辑, or when the user wants cuts that land on the beat.
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  13. Explainer Video · 0xsline
    Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.
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  14. News Rough Cut · 0xsline
    新闻素材智能粗剪——把新闻素材粗剪为一条内容完整、逻辑清晰、节奏紧凑的新闻短视频。Use when the user asks to 粗剪新闻、新闻剪辑、把新闻素材剪成短视频、智能粗剪、news rough cut、编辑新闻视频, or provides news footage (发布会/采访/现场/监控素材) to be cut into a factual news short. Never add music, voiceover, or sound effects.
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  15. Transcription · 0xsline
    Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.
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    installs
  16. Asset Import · 0xsline
    Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.
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  17. Known Errors · 0xsline
    Use when a OpenChatCut tool call fails or returns an unexpected shape.
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  18. Product Help · 0xsline
    OpenChatCut product knowledge — UI layout, editor features, and how generation providers are configured. Use when the user asks about the product interface, how to use a feature, where to find something, or needs GUI guidance for something the agent cannot do directly. Also use as fallback when a task fails and the user needs to complete it manually in the UI. NOT for live project-state queries ("where are my folders?", "what's on my timeline?", "where is clip X?") — those are answered by `read_project`, not by this skill.
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  19. Widget Forms · 0xsline
    Use when the agent should ask the user for structured input with an in-chat form, including single-select, multi-select, text fields, style pickers, or voice audition choices.
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  20. Shader Gen · 0xsline
    AI shader generator for WebGL video effects, transitions, masks, and color grading (LUT / 调色 / 电影感 / film look). Use when the user wants a video effect (滤镜 / 特效), a transition (转场 / crossfade / wipe / cube / 3d), a mask (蒙版 / 遮罩 / reveal), a zoom / push-in (推近 / 推镜头), or a color grade — try the built-in effects (zoom, builtin LUTs) before generating a new shader.
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  21. Image Gen · 0xsline
    AI image generation via gpt-image-2, nano-banana, MiniMax image-01, and xAI Grok Imagine. Use when the user wants to generate or create an image / picture / still.
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  22. Video Gen · 0xsline
    AI video generation via Seedance 2.0, Kling, MiniMax Hailuo, and xAI Grok Imagine. Use when the user wants to generate a video clip — text-to-video, image-to-video, first/last-frame transitions, reference-guided generation, multi-shot, or generatively editing / extending an existing clip.
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  23. Export · 0xsline
    Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.
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  24. Openchatcut · 0xsline bundle
    Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
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