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2233admin

@2233admin source repo

240 published skills · page 2 of 3

  1. Competition Mailbox Abuse · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for enterprise mail abuse, OAuth consent, inbox or forwarding rules, transport rules, shared mailbox access, phishing chains, and token-to-mailbox side effects. Use when the user asks to trace mailbox rules, OAuth consent grants, forwarding or delegate abuse, shared mailbox access, message-trace evidence, or explain how mail artifacts turn into persistence, exfiltration, or privilege. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  2. Competition Pcap Protocol · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for packet capture analysis, session reconstruction, application-protocol decoding, stream reassembly, beacon timing, and packet-to-process correlation. Use when the user asks to analyze a PCAP, rebuild TCP or UDP sessions, decode HTTP, WebSocket, DNS, custom C2, or binary protocols, extract transferred artifacts, or tie packet sequences to host or malware behavior. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  3. Competition Windows Pivot · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for Kerberos, WinRM, SMB, RDP, Windows credential material, replayable tickets, delegation edges, and host-to-host pivot chains. Use when the user asks to replay Kerberos material, trace a WinRM, SMB, or RDP pivot, understand host-to-host privilege movement, or prove which Windows service accepted a credential or ticket. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  4. Competition Malware Config · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for malware configuration recovery, staged payload boundaries, beacon parameter extraction, and IOC decoding. Use when the user asks to recover a malware config, decode C2 or beacon fields, unpack staged payloads, extract bot or campaign IDs, or tie recovered config to observed protocol behavior under sandbox assumptions. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  5. Competition Android Hooking · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for Android APK hooking, Frida tracing, request-signing recovery, SSL pinning bypass, JNI boundary inspection, and app trust-boundary analysis. Use when the user asks to hook an APK, inspect signer logic, trace Java or native boundaries, bypass pinning or root checks, inspect shared prefs or app databases, or replay accepted mobile requests. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  6. Competition Firmware Layout · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for firmware images, partition tables, boot chains, update packages, extracted filesystems, embedded configs, and device-facing trust boundaries. Use when the user asks to unpack firmware, map partition layout, inspect bootloader or init chains, recover update keys or credentials, trace config loading, or explain how a device surface reaches the decisive artifact. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  7. Competition Runtime Routing · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for reverse proxies, Host headers, forwarded headers, vhost routing, websocket upgrades, path-prefix rewriting, base-URL derivation, and multi-node route resolution. Use when the user asks which host or container serves a route, why a public-looking domain still belongs to the sandbox, how headers or proxies change behavior, or how a route resolves across proxy, container, and worker boundaries. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  8. Competition Identity Windows · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for Active Directory, Kerberos, LDAP, OAuth, enterprise messaging, Windows host forensics, credential material, and lateral-movement challenges. Use when the user asks to trace tickets or tokens, inspect mailbox rules, analyze Windows host evidence, understand an AD trust path, or explain a lateral-movement chain across sandbox-linked nodes. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  9. Competition OAUTH Oidc Chain · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for OAuth, OIDC, redirect flows, state or nonce handling, PKCE, token exchange, refresh logic, claim mapping, and accepted login paths. Use when the user asks to trace redirects, callback parameters, scopes, state, nonce, PKCE, refresh tokens, consent, or explain how an OAuth or OIDC chain turns into accepted identity or privilege. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  10. Competition Prompt Injection · 2233admin bundle
    Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for prompt-injection, retrieval poisoning, memory contamination, planner drift, MCP or tool-boundary abuse, and agent exfiltration challenges. Use when the user asks to analyze prompt injection, retrieval poisoning, memory contamination, planner drift, tool-argument corruption, or secret exposure caused by an agent chain. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
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  11. Better UI · 2233admin bundle
    Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, micro-interactions, enter/exit animations, choosing or reviewing icons, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint.
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  12. Better Colors · 2233admin bundle
    OKLCH color space and color usage for web projects. Convert hex/rgb/hsl to oklch, generate palettes, check contrast, handle gamut boundaries, theme with Tailwind v4, and apply color with meaning. Triggers on oklch, color conversion, palette generation, contrast ratio, gamut, display p3, design tokens, semantic color tokens, hue drift, chroma, dark mode colors, accent color, color meaning, light and dark appearance, increased contrast.
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  13. Better Layout · 2233admin bundle
    Layout structure for web interfaces, from grouping and alignment to reading order, progressive disclosure, and adaptive breakpoints. Use when structuring a page or component, spacing or aligning controls, deciding what collapses at small sizes, handling RTL layout direction, or reviewing frontend code for layout. Triggers on layout, spacing, alignment, grouping, negative space, whitespace, visual hierarchy, reading order, progressive disclosure, breakpoints, responsive layout, container queries, safe area, full-bleed, edge-to-edge, layout margins, RTL layout, logical properties.
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  14. Better Writing · 2233admin bundle
    UX writing and interface copy, from voice and button labels to error messages and empty states. Use when writing or reviewing any user-facing text: button and link labels, form errors, placeholders, settings labels, onboarding flows, notifications, or empty states. Triggers on UX writing, microcopy, interface copy, product copy, copywriting, button labels, link text, error messages, empty states, placeholder text, settings labels, capitalization, title case, sentence case, voice and tone.
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  15. Manim · 2233admin bundle
    This skill should be used when the user asks to "make a math animation", "animate an equation", "use Manim", "make a 3Blue1Brown-style video", "plot or animate a graph/function", "visualize a math/physics/CS concept", "morph one formula into another", "animate a geometric proof", or "render a math explainer". Covers Manim Community Edition — Scenes, Mobjects, animations, LaTeX/MathTex, graphs, updaters/ValueTracker, 3D, and rendering to MP4/GIF via the CLI.
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  16. Launch Video · 2233admin bundle
    This skill should be used when the user asks to "make a launch video", "create a product hype/sizzle film", "build a teaser/trailer for a drop", "do a reveal montage with an end-card CTA", "cut a hero video to the beat", or "export a launch film in 16:9/9:16/1:1". Covers the hook→tease→reveal→feature-montage→end-card arc and multi-aspect export.
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  17. Audiogram · 2233admin bundle
    This skill should be used when the user asks to "make an audiogram", "turn a podcast into a video", "create a waveform video", "make a podcast clip video", "convert audio to video", "animate a waveform/audio bars", "add a moving waveform to my voiceover", or "make a square/vertical clip for a podcast quote". Covers amplitude-driven waveforms, frequency bars, synced captions, cover-art layout, a progress bar, and 1:1 / 9:16 social framing.
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  18. Ad Creative Video · 2233admin bundle
    This skill should be used when the user asks to "make a video ad", "create an animated ad", "build a performance/UGC-style ad", "batch-produce ad creative variations", "generate ad variants for A/B testing", "swap headline/offer/CTA across many ad versions", or "export one ad in multiple aspect ratios for Meta/TikTok/Reels". Covers ad hook structures, hook→CTA message-match, data-driven variant generation (1 template × CSV = N ads), multi-aspect export, and platform specs.
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  19. Testimonial Video · 2233admin bundle
    This skill should be used when the user asks to "make an animated testimonial", "create a quote video", "build a review video", "turn a customer testimonial into a graphic", "animate a customer review", "make a social proof video", "add an animated star rating", or "turn a list of reviews into videos". Covers quote typography, staggered line reveals, kinetic emphasis on key phrases, animated star ratings, the author block (name/role/avatar/company), and templating one card across many quotes.
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  20. Color Motion · 2233admin bundle
    This skill should be used when the user asks to "build a color palette for a motion piece", "make a gradient background", "animate a color transition", "interpolate colors smoothly", "fix muddy/gray gradients", "convert colors to OKLCH", "color-grade a video for mood", "fix washed-out After Effects renders", "gamma shift", "Rec.709 vs sRGB", "colors shifted after rendering", or "match preview to final video". Covers palette construction, gradients, perceptual interpolation (OKLCH/Lab), grading order, and video/render color management.
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  21. Promo Video · 2233admin bundle
    This skill should be used when the user asks to "make a sale video", "create a promo video", "build a discount/percentage-off reveal", "animate a was→now price with a strike-through", "do a Black Friday / flash-sale / clearance video", "make a promo-code reveal with a countdown", or "batch a promo template across many products". Covers the offer-announcement arc — discount reveal, price strike-through, promo code, urgency, product shot, CTA — and product+offer data → many videos.
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  22. Map Animation · 2233admin bundle
    This skill should be used when the user asks to "make a Vox-style map animation", "animate a map zoom", "draw a route on a map", "highlight a country/region", "use Google Earth Studio", "drop pins on a map and animate them", "pan/orbit a camera over a map", or "add map graphics to an explainer video". Covers Earth Studio→After Effects camera import, GeoJSON/SVG vector map motion, pins/routes/highlights/labels, the 12fps stutter cadence, and data-driven Remotion renders.
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  23. After Effects · 2233admin bundle
    This skill should be used when the user asks anything about Adobe After Effects — to "write an After Effects expression", "make a wiggle / loopOut / inertial bounce", "rig a control with a slider / null", "build a MOGRT / Essential Graphics template", "export AE to Lottie or Media Encoder"; OR to "export from After Effects", "export with transparency / an alpha channel", "fix a black background on export", "choose ProRes vs H.264", "which codec / what bitrate for 1080p / 4K", "stop H.264 disappearing from the Render Queue"; OR when "After Effects is slow / laggy / crashing / froze", "RAM preview won't play in real time", "AE is using all my memory / render takes forever", "how do I speed up After Effects"; OR to "organize my After Effects project", "relink missing footage", "fix broken links after moving files", "set a folder structure / naming conventions", "batch rename layers", or "write an ExtendScript / .jsx script". Covers expressions & rigging, export recipes, performance triage, and project hygiene.
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  24. Logo Animation · 2233admin bundle
    This skill should be used when the user asks to "animate our logo", "make a logo intro/stinger", "build a brand reveal", "create an app splash animation", "loop a loader logo", "draw on our SVG mark", "morph an icon into the wordmark", or "sync the logo to a sound-logo". Covers web (SVG/Lottie), video, and app-splash delivery.
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  25. Remotion Video · 2233admin bundle
    This skill should be used when the user asks to "make a video with Remotion", "create a programmatic/data-driven video in React", "render an MP4/GIF from code", "animate with useCurrentFrame/interpolate/spring", "sync video to audio/beats", or "render a templated video per record headlessly". Covers building React compositions and rendering them via CLI or @remotion/renderer.
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  26. Shot Composition · 2233admin bundle
    This skill should be used when the user asks to "compose a frame", "set up a grid", "plan shot composition", "place the focal point", "decide where elements enter and exit", "add a parallax/camera move", "adapt a layout for 16:9 / 9:16 / 1:1", or "keep content inside safe areas". Covers grids, safe areas, focal hierarchy, and 2D/3D camera framing.
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  27. Photo Slideshow · 2233admin bundle
    This skill should be used when the user asks to "make a photo slideshow", "turn photos into a video", "create a photo montage video", "make a picture slideshow with music", "build a memories/recap video from photos", "add Ken Burns pan/zoom to photos", "sync slide changes to the music beat", or "render a video from a folder of images". Covers per-photo Ken Burns motion, transitions, beat-synced timing, mixed aspect-ratio handling, captions/dates, intro/outro cards, and templating a photo folder into a finished video.
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  28. Creative Brief · 2233admin bundle
    This skill should be used when the user asks to "write a creative brief", "build a motion brief", "the client doesn't know what they want", "turn this vague client request into a brief", "what questions should I ask the client", or "make a brief I can get sign-off on". It turns a fuzzy client ask into a structured, sign-off-ready motion design brief and the exact clarifying questions to send back.
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  29. Motion Pricing · 2233admin bundle
    This skill should be used when the user asks to "quote a motion project", "estimate this animation job", "how much should I charge for this video", "what's my day rate", "build a quote", "price a 30-second explainer", or "is this estimate fair". It explains motion-design pricing models, the day-rate math, the cost drivers, and outputs a line-itemed quote with a worked example.
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  30. Beat Sync Editing · 2233admin bundle
    This skill should be used when the user asks to "cut to the beat", "fix the pacing", "edit this sequence", "sync cuts to music/BPM", "add a match cut / J-cut / L-cut", "build a speed ramp", or "plan a shot sequence / edit timeline". Covers editing rhythm, transitions, retiming, and translating an edit plan to an NLE or a code timeline (Remotion/AE frames).
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  31. Motion Background · 2233admin bundle
    This skill should be used when the user asks to "add an animated background", "build a mesh/gradient background", "make an aurora/shader background", "add constellation/particle background", "animated hero background", or "a subtle looping background behind content". Covers CSS mesh gradients, GLSL shader gradients (Three.js), canvas particle constellations, seamless loops, and reduced-motion/performance handling — fully self-contained.
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  32. Client Revisions · 2233admin bundle
    This skill should be used when the user asks to "stop scope creep", "limit revision rounds", "write SOW revision language", "the client keeps asking for changes", "how do I say this is out of scope", "translate vague feedback", "client said make it pop", or "write a change-order email". It provides revision-cap contract language, a consolidated-feedback request, a vague-feedback translator, and a polite out-of-scope email.
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  33. Youtube Intro Outro · 2233admin bundle
    This skill should be used when the user asks to "make a YouTube intro", "create a channel intro", "build a logo sting/bumper", "design an outro / end screen / end card", "add subscribe and next-video cards", "make an intro animation", "build a reusable intro template", or "sync the logo reveal to an audio sting". Covers the 3-5s branded intro, the last-20s end-screen outro inside YouTube's element safe zones, timing conventions, audio-sting sync, and a swap-the-brand template.
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  34. Product Demo Video · 2233admin bundle
    Product Demo Video
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  35. Animation Principles · 2233admin bundle
    This skill should be used when the user asks to "make this animation feel natural", "fix motion that feels stiff/floaty/cheap", "my animation looks robotic", "choose an easing curve", "how do I use the Graph Editor", "add overshoot or bounce", "Easy Ease isn't enough", "make snappy motion", "pick a duration for this transition", "stagger a list animation", "sync animation to a beat", or "review motion for good timing". It is the tech-agnostic foundation for deciding how something should move.
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  36. Motion Art Direction · 2233admin bundle
    This skill should be used when the user asks to "direct a motion graphics video", "do creative/art direction for a video", "define a motion language", "set the tone and pacing", "make the animation feel consistent", "decide what to animate (and what not to)", "turn a brief/brand into motion choices", or needs the senior creative judgment that sits above specific techniques (gsap/lottie/shader). Covers motion language, tone & energy, pacing/rhythm, motion hierarchy, restraint, and cross-shot consistency.
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  37. Video Delivery Specs · 2233admin bundle
    This skill should be used when the user asks "what are the specs for Instagram Reels / TikTok / YouTube / broadcast", "export settings for social", "what aspect ratio and bitrate", "how do I repurpose 16:9 to 9:16", "safe area / title-safe for vertical", "pre-delivery checklist", or "collect files for handover". It outputs per-platform spec sheets, a cutdown matrix, captioning/accessibility notes, and a QC + collect-files checklist.
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  38. Brand Motion Guidelines · 2233admin bundle
    This skill should be used when the user asks to "write motion guidelines", "create a brand motion system", "define easing and timing tokens", "document our animation principles", "build a motion language like Slack/IBM/Klarna", "set up entrance/exit/transition rules", or "add a reduced-motion / accessibility section". It outputs a fill-in-ready brand motion guidelines document.
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  39. Text Message Animation · 2233admin bundle
    This skill should be used when the user asks to "make a fake text message video", "animate an iMessage conversation", "create a text story video", "do a chat reply animation", "WhatsApp/SMS conversation video", "typing indicator animation", "render a chat thread to a video", or "batch text-message videos from a script/CSV". Covers sent/received bubble layout, staggered appear timing with typing indicators, read receipts/timestamps, per-message pop sound-sync, 9:16 safe-area, and data-driven render from a messages array.
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  40. Test Skill · 2233admin
    A test skill for validation
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  41. Gitnexus CLI · 2233admin
    Use when the user needs to run GitNexus CLI commands like analyze/index a repo, check status, clean the index, generate a wiki, or list indexed repos. Examples: "Index this repo", "Reanalyze the codebase", "Generate a wiki"
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  42. Tdd Workflow · 2233admin bundle
    Use this skill when writing new features, fixing bugs, or refactoring code. Enforces test-driven development with 80%+ coverage including unit, integration, and E2E tests.
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  43. Backend Patterns · 2233admin bundle
    Backend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.
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  44. Design Pipeline 2 · 2233admin
    Routes design-first frontend work through this repository's OpenSpec, design evidence, component-first gates, and CLI contracts. Use when changing this repository or applying its design pipeline to a target project.
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  45. Bmad Dev Auto · 2233admin
    Deprecated: forwards to bmad-build-auto. Do not use unless invoked by name.
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  46. Bmad Quick Dev · 2233admin
    Deprecated: forwards to bmad-build. Do not use unless invoked by name.
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  47. Bmad Document Project · 2233admin
    Deprecated — forwards to bmad-project-context. Use when the user says "document this project" or "generate project docs"
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  48. Bmad Editorial Review · 2233admin bundle
    Deprecated — forwards to bmad-review.
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  49. Bmad Editorial Review Prose · 2233admin
    Deprecated — forwards to bmad-review.
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  50. Bmad Review Edge Case Hunter · 2233admin
    Deprecated — forwards to bmad-review.
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  51. Bmad Review Verification Gap · 2233admin
    Deprecated — forwards to bmad-review.
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  52. Bmad Generate Project Context · 2233admin
    Deprecated — forwards to bmad-project-context. Use when the user says "generate project context" or "create project context"
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  53. Bmad Editorial Review Structure · 2233admin
    Deprecated — forwards to bmad-review.
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  54. Bmad Review Adversarial General · 2233admin
    Deprecated — forwards to bmad-review.
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  55. Glyph Arts · 2233admin bundle
    glyph-arts -- Chat Arts / chat drawing toolkit. Turns chat requests into visuals for the conversation first, with CLI, terminal, artifact, media, and host-preview paths when needed. incplot-style auto plotting (JSON/JSONL/CSV/TSV inference), plotext (kline/candlestick/line/scatter/step/bar/multibar/stackedbar/hist/heatmap/box/indicator/event/confusion/plotext overlays), SDR spectrum/waterfall, Diagram Renderer paths for Diagon-style diagrams (math/sequence/tree/table/frame/flowchart/GraphDAG/GraphPlanar), Mermaid/beautiful-mermaid-style diagrams, Draw.io Export, rich (table/tree/panel/gauge/pie/dashboard/rich_live), drawille/textplots Braille (curve/hires/radar/textplot/turtle), plotille (composable braille Figure), uniplot scientific line, media image via Pillow chat-safe ASCII or chafa truecolor, terminal host profiles for Windows Terminal/Preview/Canary and Warp, WaveTerm adapter via `wave doctor/view/render`, video via ffmpeg+chafa, backend doctor/install helpers for chafa/ffmpeg/Graphviz/Diagon/Nerd Font
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  56. Chat Drawing · 2233admin bundle
    Chat Drawing
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  57. Chubbyskills · 2233admin bundle
    Integrate chubbyguan/chubbyskills as LLM Wiki's local multi-channel ingest pack, turning Chinese feeds, videos, podcasts, articles, and social posts into searchable Obsidian/Markdown knowledge.
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  58. X To Obsidian · 2233admin bundle
    Capture high-signal X/Twitter posts into an Obsidian vault through the official Obsidian Web Clipper, then let LLM Wiki search, review, and promote the saved notes.
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  59. AI Game Skill · 2233admin bundle
    Core project skill for the GBIT AI-assisted monster-RPG contest project. Use when Codex is implementing, refactoring, reviewing, reprioritizing, or rebuilding gameplay, worldbuilding, AI image generation, contest-demo scope, or module boundaries in this codebase. Covers the normalized world lore, AI art pipeline architecture, first-gym demo scope, rebuild playbook, file ownership map, and mandatory project rules.
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  60. Export Chat Records · 2233admin bundle
    导出指定工作区的 AI 聊天记录到 Markdown 文件。用户提到导出聊天记录、导出会话记录、导出 AI 对话、导出 Cursor/Claude/Codex/Copilot 聊天时使用。脚本会优先根据工作区根目录中的 .claude、.codex、.codex、.github 自动识别 AI 类型,并将导出结果写入工作区根目录下新建的 chat_exports 文件夹。
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  61. Gbits Aiserviceproxy API · 2233admin bundle
    吉比特内网 AIServiceProxy HTTP 网关(aitools.g-bits.com/aiserviceproxy)的接入、请求体与排错。含图像/LLM 等能力与 banana-pro 别名;Bearer 鉴权;**须避免审批框暴露 Key**(环境变量或本 skill 附带 invoke-aisp.ps1 从本机文件读 Key)。口语:出图、大香蕉、curl/网关。纯写 Cursor SKILL 文档且不调网关则不要用本 skill。
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  62. Security Review · 2233admin bundle
    Use this skill when adding authentication, handling user input, working with secrets, creating API endpoints, or implementing payment/sensitive features. Provides comprehensive security checklist and patterns.
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  63. Strategic Compact · 2233admin bundle
    Suggests manual context compaction at logical intervals to preserve context through task phases rather than arbitrary auto-compaction.
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  64. Salacia Gc · 2233admin
    Run Salacia garbage collection — analyze drift patterns, rotate audit logs, merge learned patterns into memory. Use when: 'salacia gc', 'clean salacia', 'salacia refine', 'optimize scope', 'salacia learn'.
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  65. Salacia Init · 2233admin
    Initialize Salacia scope contract for the current task. Use when starting a new coding task to define which files the agent is allowed to modify. Triggers on: 'salacia init', 'scope contract', 'init salacia', 'guard scope'.
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  66. Salacia Stats · 2233admin
    Show Salacia audit statistics — event counts, top drifted files, learned promotions. Triggers on: 'salacia stats', 'scope stats', 'drift stats', 'guard stats', 'salacia report'.
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  67. Salacia Status · 2233admin
    Show current Salacia scope contract and drift status. Use when checking what files are in scope, current drift score, or reviewing the contract. Triggers on: 'salacia status', 'scope status', 'drift status', 'guard status'.
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  68. I18N · 2233admin bundle
    Internationalization and localization assistance for multi-language applications
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  69. Doc Gen · 2233admin bundle
    Generate comprehensive documentation for code, APIs, and projects
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  70. Refactor · 2233admin bundle
    Identify code smells and suggest refactoring improvements
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  71. Git Helper · 2233admin bundle
    Generate clear, conventional commit messages and manage Git workflows
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  72. Code Review · 2233admin bundle
    Comprehensive code review focusing on quality, security, and best practices
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  73. Test Helper · 2233admin bundle
    Generate comprehensive test cases following TDD principles
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  74. Design Pipeline · 2233admin bundle
    OpenSpec-style design development pipeline for visual direction, UX research, website cloning and reverse-engineering, interaction polish, frontend implementation, and evidence-backed QA. Use for product UI, marketing pages, dashboards, live-page references, pixel-accurate rebuilds, design reviews, and frontend work that must avoid generic AI-looking output.
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  75. Better Interface · 2233admin bundle
    User-invoked, cross-discipline interface review that coordinates better-accessibility, better-layout, better-writing, better-typography, better-colors, and better-ui. Use when explicitly invoked for a holistic review of a screen, flow, feature, or product interface. Supports quick and full review modes. Triggers on better-interface, full interface review, holistic UI audit, cross-discipline design review, review the whole interface.
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  76. Interface Review · 2233admin bundle
    User-invoked interface review of a change rather than a screen: uncommitted work, the current branch, or a pull request. Resolves the change scope, expands it to the surfaces it affects, reads both sides of the diff, and classifies every finding as introduced, a regression, or pre-existing, then hands the review to better-interface for domain routing, severity, and the verdict. Covers interface quality, not correctness, tests, or security. Supports quick and full review modes. Triggers on interface-review, review my branch, review my PR, review the diff, review my changes, review before pushing, design regression check, changed files interface review.
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  77. Better Typography · 2233admin bundle
    Web typography from choosing fonts to spacing, wrapping and accessibility. Use when picking or pairing typefaces, configuring variable fonts or OpenType features, setting up a type scale, checking heading hierarchy, styling text in components, truncating text, styling underlines, selection, placeholders or carets, or reviewing frontend code for typography. Triggers on typography, fonts, font formats, woff2, variable fonts, font-weight, opentype, font-feature-settings, letter-spacing, line-height, type scale, heading hierarchy, heading levels, tabular numbers, text-wrap, truncation, line clamp, underlines, text-decoration, text selection, iOS input zoom, scaled input text, font smoothing, text contrast, measure, line length, text-box, smart punctuation, drop cap.
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  78. Figma Use · 2233admin bundle
    **MANDATORY prerequisite** — load this skill BEFORE every `figma_execute` (Console MCP) or `use_figma` (Desktop Bridge MCP) call. Skipping causes common, hard-to-debug failures. Trigger whenever the task involves write actions or programmatic reads in the Figma file context: create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
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  79. Better Accessibility · 2233admin bundle
    Accessibility engineering for product interfaces, from focus states and keyboard support to ARIA, forms, and screen readers. Use when building or reviewing UI components, modals, menus, forms, custom widgets, or when the user says "make this accessible" or reports keyboard or screen-reader issues. Triggers on accessibility, a11y, WCAG, aria, focus ring, focus-visible, focus trap, keyboard navigation, tab order, tabindex, screen reader, sr-only, aria-live, alt text, hit area, touch target, prefers-reduced-motion, autoplay, toast duration, skip link, semantic HTML, aria-label, form errors, disabled buttons, "not keyboard accessible".
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  80. Vault Save · 2233admin
    Save everything worth keeping from the current conversation to the Obsidian vault. Use when conversation produces decisions, research, tasks, project updates, or insights. Also triggers on session wrap-up ("done", "that's it", "thanks").
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  81. Vault World · 2233admin
    Load vault context progressively -- identity, navigation, current state. Use at session start or when context about the vault is needed. Token-budgeted: start light, go deeper only as needed.
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  82. LLM Wiki · 2233admin bundle
    Obsidian vault as compiled knowledge base. Use when user says ingest, compile, query, lint, evolve, or asks questions that should come from a knowledge base. Also triggers on 'init kb', 'new topic', 'health check', 'what's missing'.
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  83. Vault Emerge · 2233admin
    Surface unnamed patterns from recent vault activity. Reads N days of notes and finds recurring themes you haven't explicitly named. The vault notices what you don't.
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  84. Vault Ingest · 2233admin
    Ingest external content and REWRITE existing vault pages with new context. Not just "add a note" -- one source touches 5-15 existing pages. Resolves contradictions, updates claims, creates synthesis pages. The vault grows by integration, not accumulation.
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  85. Vault Connect · 2233admin
    Bridge unrelated vault domains. Find structural analogues between different areas. The vault's link graph knows connections you haven't seen.
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  86. Vault Graduate · 2233admin
    Promote scattered vault mentions into dedicated notes. When an idea, pattern, or concept reaches critical mass (3+ mentions across contexts), it deserves its own page. Graduate it from scattered references to first-class citizen.
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  87. Vault Challenge · 2233admin
    Vault argues back. Pulls your own history to challenge current thinking. Use when making decisions, proposing architecture, or before committing to a direction. The vault is not a yes-man -- it remembers what you've learned the hard way.
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  88. Skills · 2233admin bundle
    # Reverse Engineering Skills Master Control
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  89. Evolution · 2233admin bundle
    Goal-contract, capability graph, TraceCard, and promotion-gate control plane for self-evolving reverse/security skill routing. Use before macro-routing when the task needs end-to-end completion, route repair, or reusable learning.
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  90. JS Reverse · 2233admin bundle
    ---
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  91. Apk Reverse · 2233admin bundle
    在 CLI 环境下做 Android APK 逆向时使用。适用于 APK 解包、Java 反编译、smali 修改、重打包、Frida 动态 Hook,以及按需切换到 so/native 分析。优先使用本机已安装的 jadx、apktool、frida、adb、ida-reverse、radare2。
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  92. Ida Reverse · 2233admin bundle
    IDA Pro 逆向分析辅助技能。当用户提到逆向、反编译、分析二进制/PE/ELF/APK/DLL/SO、破解、找密码、漏洞分析、病毒分析、firmware 固件分析,或需要分析 exe/dll/so/elf/macho/sys 等文件时,务必使用此技能。 Ensure to use this skill when the user wants to analyze any binary file, regardless of whether they explicitly mention "IDA" or "reverse engineering". This includes requests like "看看这个exe", "分析这个dll", "帮我破解", "找一下密码", "这个软件怎么注册", etc. Prefer native idapro MCP tools for agent calls and the Python reverse-skill CLI for installation, registration, diagnostics, and manual use. The IDA execution path does not use PowerShell.
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  93. LLM Security · 2233admin bundle
    LLM / AI 安全测试
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  94. Overnight Run · 2233admin bundle
    Unattended overnight autonomous run contract for reverse-skill-evolver. Use when a task must run to a hard deadline with no human supervision (过夜任务/无人值守/整夜自动化/overnight/unattended), or when the evolution loop needs a full Phase 0-3 closed run with reviewable diffs and an incrementally written report.
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  95. Pentest Tools · 2233admin bundle
    主动渗透测试工具链。覆盖信息收集、端口扫描、漏洞扫描、Web 渗透、SQL 注入、目录爆破、密码破解等场景。 通过 MCP server(pentestMCP / mcp-security-hub)将 20+ 安全工具暴露给 AI agent。 触发关键词:渗透测试、端口扫描、Nmap、漏洞扫描、Nuclei、SQL 注入、SQLMap、目录爆破、FFUF、密码破解、Hashcat、信息收集、子域名、Web 渗透、ZAP、Burp。
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  96. Ghidra Reverse · 2233admin
    Ghidra 逆向分析辅助技能(GhydraMCP)。用户提到用 Ghidra 逆向、反编译、分析二进制/PE/ELF/APK/DLL/SO, 或明确不想用 IDA、IDA 当前不可运行时使用此技能。 Use when the user wants to reverse engineer, decompile, or analyze a binary with Ghidra specifically, or as a free alternative when IDA Pro is unavailable. ⚠️ 本仓库尚未用真实项目验证过此技能,见下方"来源与验证状态"。本机最新版 IDA 可运行时优先用 `ida-reverse` (已有本仓库真机验证的踩坑记录);本技能用于 IDA 不可运行、或用户明确要求 Ghidra 的场景。
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  97. Reverse Engineering · 2233admin bundle
    Provides reverse engineering techniques. Use when the main job is to understand how a compiled, obfuscated, packed, or virtualized target works before exploiting or solving it, including binaries, APKs, WASM, firmware, custom VMs, bytecode, malware-like loaders, and anti-debug or anti-analysis logic. Do not use it when the vulnerability is already understood and the remaining task is exploitation; use pwn instead. Do not use it for pure web workflows, log or disk forensics, or standalone crypto problems unless reversing the implementation is the real blocker.
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  98. Bmad UX · 2233admin bundle
    Plan UX patterns and design specifications. Use when the user says "lets create UX design" or "create UX specifications" or "help me plan the UX"
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  99. Bmad Prd · 2233admin bundle
    Create, update, or validate a PRD. Use when the user wants help producing, editing, or validating a PRD.
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  100. Bmad Help · 2233admin
    Analyzes current state and user query to answer BMad questions or recommend the next skill(s) to use. Use when user asks for help, bmad help, what to do next, or what to start with in BMad.
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