← all publishers

abdullah4ai

@abdullah4ai source repo

122 published skills · page 1 of 2

  1. Layout 2 · abdullah4ai
    Layout patterns: VStack/HStack/ZStack composition, view structure, subview extraction, GeometryReader alternatives, safe area handling. Use when arranging views, building screen layouts, or structuring view hierarchies. Triggers: VStack, HStack, ZStack, LazyVStack, Grid, Spacer, padding, frame, GeometryReader.
    0
    installs
  2. Gestures 2 · abdullah4ai
    tvOS gesture patterns: Siri Remote input handling with onMoveCommand, onPlayPauseCommand, onExitCommand, swipe recognition. Use when implementing tvOS input handling, remote control interactions, or focus-based gestures. Triggers: gesture, Siri Remote, onMoveCommand, swipe, remote.
    0
    installs
  3. IOS Rules 2 · abdullah4ai bundle
    38 battle-tested iOS development rules covering accessibility, navigation, architecture, dark mode, localization, App Review guidelines, and more. Targets the mistakes LLMs actually make when generating Swift/SwiftUI code.
    0
    installs
  4. Haptics 2 · abdullah4ai
    Haptic feedback: UIImpactFeedbackGenerator, UINotificationFeedbackGenerator, CoreHaptics custom patterns. Use when implementing app features related to haptics.
    0
    installs
  5. Widgets 2 · abdullah4ai
    WidgetKit: timeline providers, widget families, intent configuration, deep links. Use when implementing app features related to widgets.
    0
    installs
  6. Gestures 3 · abdullah4ai
    watchOS gesture patterns: Digital Crown, long press, swipe-to-dismiss, tap, watch-appropriate interactions. Use when implementing watchOS-specific patterns related to gestures.
    0
    installs
  7. Components 2 · abdullah4ai
    Reusable UI component patterns: buttons, cards, input fields, loading states, badges, toggles, pickers, empty states. Use when creating any interactive UI element, building reusable views, or composing component hierarchies. Triggers: Button, TextField, Toggle, Picker, ProgressView, Label, badge, card, empty state.
    0
    installs
  8. Layout 3 · abdullah4ai
    tvOS layout patterns: focus-driven layout, large-screen content grids, 16:9 safe area, shelf-based browsing. Use when working on tvOS view layouts, content arrangement, or adapting UI for the big screen. Triggers: layout, grid, shelf, LazyVGrid, focus section.
    0
    installs
  9. Widgets 3 · abdullah4ai
    WidgetKit: timeline provider, widget views, families, AppGroup data sharing, mandatory files. Use when implementing Apple extensions related to widgets.
    0
    installs
  10. Layout 4 · abdullah4ai
    macOS layout patterns: window sizing, toolbar, sidebar columns, resizable windows, Dynamic Type. Use when working on macOS layout, window management, or toolbar customization. Triggers: layout, window, toolbar, sidebar, defaultSize, windowResizability.
    0
    installs
  11. Biometrics 2 · abdullah4ai
    Biometric authentication: Face ID, Touch ID, LAContext, fallback to passcode. Use when implementing app features related to biometrics.
    0
    installs
  12. Design System 2 · abdullah4ai
    Design system rules: AppTheme token pattern, Color(hex:) extension, Colors/Fonts/Spacing/Style enums, SF Symbols, typography tokens. Use when defining colors, spacing, fonts, or any visual design tokens, or when creating/editing AppTheme. Triggers: AppTheme, Color, .primary, .secondary, spacing, cornerRadius, font, SF Symbol.
    0
    installs
  13. App Clips 2 · abdullah4ai
    App Clips: lightweight instant experiences, URL/NFC/QR invocation, SKOverlay for full app promotion, 15MB size constraint. Use when creating an App Clip experience, handling invocation URLs, or promoting the full app. Triggers: App Clip, AppClip, SKOverlay, invocation URL, lightweight experience.
    0
    installs
  14. Swiftui Guides 2 · abdullah4ai bundle
    12 SwiftUI best practice guides covering Liquid Glass (iOS 26), navigation, state management, animations, layout, lists, forms, performance, and more. Prevents common LLM mistakes in SwiftUI code generation.
    0
    installs
  15. Layout 5 · abdullah4ai
    watchOS layout: glanceable design, watch-sized stacks, containerRelativeFrame, 1-2 second interaction principles. Use when working on shared watchOS patterns related to layout.
    0
    installs
  16. Components 3 · abdullah4ai
    tvOS UI components: card buttons, focus states, media tiles, text entry, progress indicators. Use when working on tvOS component patterns, focus styling, or card-based UI. Triggers: Button, card, focus, CardButtonStyle, component, tile.
    0
    installs
  17. Navigation 2 · abdullah4ai
    tvOS navigation: top TabView tabs, focus-based drill-down, full-screen presentations. Use when working on tvOS navigation patterns, tab bars, or focus-driven transitions. Triggers: TabView, NavigationStack, focus, tab bar, navigation.
    0
    installs
  18. Layout 6 · abdullah4ai
    visionOS layout patterns: window sizing, volume sizing, spatial depth, Dynamic Type. Use when working on visionOS layout, window management, or spatial arrangement. Triggers: layout, window, volume, sizing, defaultSize, depth.
    0
    installs
  19. Components 4 · abdullah4ai
    macOS UI components: button styles, context menus, tables, drag-and-drop, keyboard shortcuts. Use when working on macOS component patterns, desktop UI, or Mac app interactions. Triggers: Button, Table, Menu, contextMenu, keyboardShortcut, component.
    0
    installs
  20. Navigation 3 · abdullah4ai
    macOS navigation patterns: NavigationSplitView, WindowGroup, Settings scene, MenuBarExtra, multiple windows. Use when working on macOS navigation, window management, or scene architecture. Triggers: navigation, NavigationSplitView, WindowGroup, Settings, MenuBarExtra, openWindow.
    0
    installs
  21. Components 5 · abdullah4ai
    watchOS UI components: watch-sized buttons, grouped lists, toggles, pickers, progress, empty states. Use when working on shared watchOS patterns related to components.
    0
    installs
  22. Navigation 4 · abdullah4ai
    watchOS navigation: NavigationStack, vertical page TabView, sheets, alerts — no NavigationSplitView. Use when working on shared watchOS patterns related to navigation.
    0
    installs
  23. Components 6 · abdullah4ai
    visionOS UI components: glass backgrounds, hover effects, ornaments, 3D content views. Use when working on visionOS component patterns, spatial UI, or Vision Pro interactions. Triggers: Button, glass, hover, ornament, RealityView, Model3D, component.
    0
    installs
  24. Navigation 5 · abdullah4ai
    visionOS navigation patterns: WindowGroup, volumes, immersive spaces, NavigationStack, TabView. Use when working on visionOS navigation, scene management, or window transitions. Triggers: navigation, WindowGroup, ImmersiveSpace, TabView, NavigationStack, openWindow.
    0
    installs
  25. Live Activities 2 · abdullah4ai
    Live Activities and Dynamic Island: ActivityKit, ActivityAttributes, real-time updates on Lock Screen and Dynamic Island. Use when showing live-updating content, delivery tracking, sports scores, or timers on the Lock Screen. Triggers: Live Activity, Dynamic Island, ActivityKit, ActivityAttributes, Lock Screen update.
    0
    installs
  26. Share Extension 2 · abdullah4ai
    Share extension: share sheet integration, content validation, App Group data sharing between app and extension. Use when enabling share-from-other-apps functionality, receiving shared content, or sharing data via App Groups. Triggers: share extension, share sheet, NSExtensionContext, App Group, SLComposeServiceViewController.
    0
    installs
  27. Safari Extension 2 · abdullah4ai
    Safari Web Extension: SFSafariExtensionHandler, content scripts, web resources, native-web messaging. Use when building a Safari browser extension, injecting content scripts into web pages, or communicating between native app and Safari. Triggers: Safari extension, SFSafariExtensionHandler, content script, browser extension.
    0
    installs
  28. Mckinsey Research · abdullah4ai bundle
    Run a full McKinsey-level market research and strategy analysis using 12 specialized prompts. USE WHEN: - market research, competitive analysis, business strategy, TAM analysis - customer personas, pricing strategy, go-to-market plan, financial modeling - risk assessment, SWOT analysis, market entry strategy, comprehensive business analysis - بحث سوق, تحليل استراتيجي, تحليل منافسين, دراسة جدوى, خطة عمل - "حلل لي السوق" for business entry or investment decisions DON'T USE WHEN: - User wants a quick opinion on a business idea → just answer directly - Product recommendations or shopping → use personal-shopper - Content strategy for social media → use viral-equation - Simple web search for company info → use web_search directly - Comparing products to buy → use personal-shopper - Analyzing a single competitor briefly → just answer directly EDGE CASES: - "حلل لي السوق" with a specific product to buy → personal-shopper (not this skill) - "حلل لي السوق" for business entry → this skill - "وش أفضل منتج" → personal-sho
    0
    installs
  29. Personal Shopper · abdullah4ai bundle
    Smart product research assistant using the Diamond Search methodology (7 specialized agents across 3 layers). USE WHEN: user wants a product recommendation, shopping advice, "what's the best X", "compare X vs Y", "find me a good", product comparison, buying decision help, "is this a good deal", "should I buy X or Y", "أبغى أشتري", "وش أفضل منتج", "قارن لي", "ابحث لي عن", "مقارنة منتجات". DON'T USE WHEN: user wants price tracking over time, order placement, returns/refunds help, market analysis for business entry (use mckinsey-research), general web search not about purchasing, reviewing or troubleshooting a product they already own, comparing companies as businesses. EDGE CASES: "what's the best laptop" → this skill. "what's the laptop market size" → mckinsey-research. "compare two products by specs" → this skill. "compare two companies competitively" → mckinsey-research. "is this a good deal on Amazon" → this skill. "analyze the deals market" → mckinsey-research. "أبغى أشتري لابتوب" → this skill. "أبغى أفتح
    0
    installs
  30. Apple Developer Toolkit · abdullah4ai bundle
    Apple platform skill for docs, WWDC lookup, App Store Connect work, SwiftUI app generation, and Codex Build iOS/macOS plugin workflows now exposed directly in the CLI. Use repo-local `node cli.js` for Apple docs/WWDC, `appledev store` for App Store Connect, `appledev build` for app scaffolding/fix loops, `appledev ios` for Simulator build-run-debug/UI/log/memgraph/ETTrace workflows, and `appledev macos` for shell-first macOS build/run/log/signing workflows. USE WHEN: Apple APIs, WWDC sessions, TestFlight/App Store tasks, or building/fixing Apple-platform apps. DON'T USE WHEN: non-Apple platforms or generic backend work.
    0
    installs
  31. IOS Rules · abdullah4ai
    38 battle-tested iOS development rules covering accessibility, navigation, architecture, dark mode, localization, App Review guidelines, and more. Targets the mistakes LLMs actually make when generating Swift/SwiftUI code.
    0
    installs
  32. Swiftui Guides · abdullah4ai
    12 SwiftUI best practice guides covering Liquid Glass (iOS 26), navigation, state management, animations, layout, lists, forms, performance, and more. Prevents common LLM mistakes in SwiftUI code generation.
    0
    installs
  33. Media · abdullah4ai bundle
    Comprehensive media patterns: video playback, audio/music players, HLS streaming, remote images, AVAudioSession, memory management. Use when implementing any media-related features.
    0
    installs
  34. Layout · abdullah4ai
    Layout patterns: VStack, HStack, Grid, LazyVGrid, GeometryReader, alignment. Use when implementing UI patterns related to layout.
    0
    installs
  35. Gestures · abdullah4ai
    Gesture patterns: tap, swipe actions, long press, drag, context menus, gesture priority, haptic pairing. Use when implementing UI patterns related to gestures.
    0
    installs
  36. Review · abdullah4ai bundle
    Quality review and accessibility audit workflow: severity-based findings, structured Markdown output, fix planning. Use when running /quality-review, /accessibility-audit, reviewing code quality, or auditing accessibility compliance. Triggers: review, audit, quality, accessibility, a11y, findings, severity.
    0
    installs
  37. Maps · abdullah4ai
    MapKit integration: Map view, annotations, overlays, user location, search, directions. Use when implementing app features related to maps.
    0
    installs
  38. Animations · abdullah4ai
    Animation enforcement: containment, modifier order, timing, performance, and transition safety. Use when implementing UI patterns related to animations.
    0
    installs
  39. Components · abdullah4ai
    SwiftUI component patterns: buttons, cards, lists, sheets, alerts. Use when implementing UI patterns related to components.
    0
    installs
  40. Typography · abdullah4ai
    Typography rules: system text styles, Dynamic Type, font weights, type hierarchy, line spacing. Use when implementing UI patterns related to typography.
    0
    installs
  41. Swiftui · abdullah4ai bundle
    SwiftUI best practices for views, state management, animations, forms, lists, scroll, performance, and modern APIs. Use when writing ANY SwiftUI view, creating UI components, managing @State/@Observable, or building layouts. Triggers: View, body, @State, @Observable, NavigationStack, List, Form, animation, withAnimation, .task.
    0
    installs
  42. Modern Apis · abdullah4ai
    Modern SwiftUI APIs: Observable, environment, focus state, sensory feedback. Use when implementing UI patterns related to modern APIs.
    0
    installs
  43. Performance · abdullah4ai
    Performance: LazyVStack, task modifiers, image caching, profiling. Use when implementing UI patterns related to performance.
    0
    installs
  44. Camera · abdullah4ai
    Camera and photo capture: PhotosPicker, AVCaptureSession, UIViewControllerRepresentable wrapper, permissions. Use when implementing app features related to camera.
    0
    installs
  45. Charts · abdullah4ai
    Swift Charts: BarMark, LineMark, AreaMark, PointMark, axis customization, scrollable charts. Use when implementing app features related to charts.
    0
    installs
  46. Speech · abdullah4ai
    Speech recognition: SFSpeechRecognizer, live and file-based recognition, permissions. Use when implementing app features related to speech.
    0
    installs
  47. Timers · abdullah4ai
    Timer patterns: TimelineView for smooth updates, Timer.publish for periodic ticks, countdown/stopwatch formatting. Use when implementing app features related to timers.
    0
    installs
  48. Liquid Glass · abdullah4ai
    iOS 26 Liquid Glass material: glassEffect modifier, placement rules, modifier ordering, interactivity constraints. Use when applying glass effects, using translucent materials, or styling toolbars/tab bars for iOS 26+. Triggers: glassEffect, .glass, material, translucent, liquid glass, iOS 26, toolbar style.
    0
    installs
  49. Haptics · abdullah4ai
    watchOS haptic feedback: WKInterfaceDevice preset haptic types for wrist-based feedback. Use when implementing watchOS-specific patterns related to haptics.
    0
    installs
  50. Widgets · abdullah4ai
    watchOS complications: WidgetKit complication families, accessory sizes, timeline providers for watch face. Use when implementing watchOS-specific patterns related to widgets.
    0
    installs
  51. Game UI · abdullah4ai
    Game UI patterns: SwiftUI HUD overlays on SpriteKit, menus (main/pause/game-over), virtual joystick/d-pad, score displays, health bars, tutorial onboarding.
    0
    installs
  52. Paywall · abdullah4ai bundle
    Custom paywall UI patterns for subscriptions and credit packs with Apple compliance. Use when building paywalls or purchase screens.
    0
    installs
  53. Storage · abdullah4ai
    Storage patterns: in-memory defaults, @AppStorage for flags, SwiftData for persistence. Use when implementing app features related to storage.
    0
    installs
  54. Accessibility · abdullah4ai
    Accessibility: VoiceOver, Dynamic Type, reduce motion, tap targets, accessibility labels and hints. Use when implementing UI patterns related to accessibility.
    0
    installs
  55. Design System · abdullah4ai
    Design system: tokens, themes, consistent spacing, color, typography. Use when implementing UI patterns related to design systems.
    0
    installs
  56. List Patterns · abdullah4ai
    List patterns: ForEach, sections, swipe actions, search, pull-to-refresh. Use when implementing UI patterns related to lists.
    0
    installs
  57. Navigation · abdullah4ai
    Navigation architecture: NavigationStack, NavigationSplitView, TabView, sheets, fullScreenCover, type-safe routing, programmatic navigation. Use when setting up app navigation, adding screens, presenting modals, or building tab-based flows. Triggers: NavigationStack, NavigationLink, TabView, sheet, fullScreenCover, NavigationPath, navigationDestination.
    0
    installs
  58. Supabase · abdullah4ai bundle
    Supabase Swift SDK patterns for auth, database, and storage. Use when implementing app features related to supabase.
    0
    installs
  59. Color Contrast · abdullah4ai
    Color contrast and accessibility: WCAG ratios, semantic colors, dark mode pairing, text on images, opacity rules. Use when choosing colors, ensuring text readability, or validating contrast ratios for accessibility. Triggers: contrast, WCAG, foregroundColor, background, opacity, semantic color, dark mode color.
    0
    installs
  60. Spacing Layout · abdullah4ai
    Spacing and layout metrics: 8pt grid system, standard margins, 44pt tap targets, vertical rhythm, density guidelines. Use when setting padding, margins, spacing between elements, or ensuring touch target sizes. Triggers: padding, spacing, margin, tap target, 44pt, grid, density, contentMargins.
    0
    installs
  61. App Clips · abdullah4ai
    App Clip implementation with separate lightweight target, associated domains, NSUserActivity URL handling, SKOverlay full-app promotion, and size/API constraints. Use when adding an App Clip experience to an iOS app.
    0
    installs
  62. Dark Mode · abdullah4ai
    Dark mode support: 3-way appearance picker, preferredColorScheme, Color(light:dark:) adaptive tokens, colorScheme environment. Use when adding dark/light mode toggle, creating adaptive colors, or respecting system appearance. Triggers: colorScheme, preferredColorScheme, dark mode, appearance, Color(light:dark:).
    0
    installs
  63. Healthkit · abdullah4ai
    HealthKit: HKHealthStore, authorization, reading/writing health data, queries. Use when implementing app features related to healthkit.
    0
    installs
  64. UI Review · abdullah4ai bundle
    Post-build visual UI/UX review: capture simulator screenshots, evaluate with vision, collect findings, fix issues sequentially. Use after successful builds to ensure visual quality.
    0
    installs
  65. Adaptive Layout · abdullah4ai
    Adaptive layout for iPad and universal apps: NavigationSplitView, size classes, horizontalSizeClass, presentations, HIG compliance. Use when building iPad-optimized layouts, supporting multiple screen sizes, or adapting UI for iPhone+iPad. Triggers: iPad, universal, NavigationSplitView, horizontalSizeClass, size class, adaptive.
    0
    installs
  66. Feedback States · abdullah4ai
    Feedback state patterns: loading indicators, error handling UI, success confirmations, disabled states, skeleton views. Use when adding loading spinners, error alerts, success feedback, or managing empty/error/loading view states. Triggers: ProgressView, loading, error, alert, empty state, skeleton, disabled, feedback.
    0
    installs
  67. Forms And Input · abdullah4ai
    Forms and input: TextField, Picker, Toggle, validation, keyboard. Use when implementing UI patterns related to forms and input.
    0
    installs
  68. Scroll Patterns · abdullah4ai
    Scroll patterns: ScrollView, scrollPosition, parallax, paging. Use when implementing UI patterns related to scrolling.
    0
    installs
  69. Text Formatting · abdullah4ai
    Text formatting: AttributedString, markdown, interpolation, localization. Use when implementing UI patterns related to text formatting.
    0
    installs
  70. View Complexity · abdullah4ai
    View complexity management: 30-line body rule, computed property extraction, subview decomposition, type-check timeout prevention. Use when a view body is getting long, refactoring large views, or hitting Swift type-checker timeouts. Triggers: long body, refactor view, extract subview, type-check timeout, view too complex.
    0
    installs
  71. Biometrics · abdullah4ai
    watchOS authentication: wrist detection, optic ID, LAContext on watchOS. Use when implementing watchOS-specific patterns related to biometrics.
    0
    installs
  72. App Review · abdullah4ai
    App Store review prompts: StoreKit requestReview(), timing rules, rate limiting, review request best practices. Use when adding rating prompts, requesting reviews, or integrating StoreKit review APIs. Triggers: requestReview, StoreKit, AppStore, rating, review prompt.
    0
    installs
  73. Revenuecat · abdullah4ai bundle
    RevenueCat SDK patterns for in-app purchases, subscriptions, and entitlements. Use when implementing monetization features with RevenueCat.
    0
    installs
  74. State Management · abdullah4ai
    State management: @State, @Binding, @Observable, @Environment. Use when implementing UI patterns related to state management.
    0
    installs
  75. View Composition · abdullah4ai
    View composition: @ViewBuilder properties, section extraction, body as table of contents, naming conventions. Use when implementing UI patterns related to view composition.
    0
    installs
  76. Asc Publish · abdullah4ai bundle
    App Store publishing workflow with readiness checks, metadata preview, and submission. Use when publishing to the App Store, submitting to TestFlight, or managing App Store metadata.
    0
    installs
  77. Game Assets · abdullah4ai
    Download free game sprites/textures/3D models and generate procedural assets. Covers nw_download_asset tool, texture factories, sprite atlas organization, 3D model loading, and programmatic asset creation.
    0
    installs
  78. User Assets · abdullah4ai bundle
    Handle user-pasted images: install as app icons, add to asset catalogs as named image sets, or use as design references. Use when the user attaches images.
    0
    installs
  79. Swift Conventions · abdullah4ai
    Swift coding conventions: naming, access control, error handling, async/await. Use when implementing code following Swift conventions.
    0
    installs
  80. Asc Workflow · abdullah4ai
    Define, validate, and run repo-local multi-step automations with `asc workflow` and `.asc/workflow.json`. Use when migrating from lane tools, wiring CI pipelines, or orchestrating repeatable `asc` + shell release flows with hooks, conditionals, and sub-workflows.
    0
    installs
  81. Localization · abdullah4ai
    Localization patterns: .strings file generation, RTL/LTR layout, language switching, locale-aware formatting. Use when implementing app features related to localization.
    0
    installs
  82. Repositories · abdullah4ai bundle
    Repository pattern: protocol-based data access, DTO-to-domain mapping, and clean layer separation. Use when implementing app features related to repositories.
    0
    installs
  83. Siri Intents · abdullah4ai
    Siri and App Intents: AppIntents framework, App Shortcuts, voice commands, in-process intents, Shortcuts app integration. Use when adding Siri voice commands, creating App Shortcuts, or integrating with the Shortcuts app. Triggers: AppIntent, AppShortcutsProvider, Siri, voice command, shortcut.
    0
    installs
  84. Asc CLI Usage · abdullah4ai
    Guidance for using asc cli in this repo (flags, output formats, pagination, auth, and discovery). Use when asked to run or design asc commands or interact with App Store Connect via the CLI.
    0
    installs
  85. Notifications · abdullah4ai
    Local notifications: permission states, scheduling, badge management, UserNotifications framework. Use when implementing app features related to notifications.
    0
    installs
  86. Scenekit Game · abdullah4ai
    Use for 3D games: racing, 3D sports, board games, marble maze, tower defense, bowling. SceneKit + SceneView architecture, 3D scene hierarchy, physics, game loop, primitives, materials, cameras, particles, audio.
    0
    installs
  87. Website Links · abdullah4ai
    External links and in-app browsing: Link component, openURL environment, SFSafariViewController, URL handling. Use when opening URLs, adding web links, or embedding an in-app browser. Triggers: Link, openURL, SFSafariViewController, URL, website, browser.
    0
    installs
  88. Navigation Patterns · abdullah4ai bundle
    Navigation patterns: NavigationStack, TabView, split view, deep linking. Use when implementing UI patterns related to navigation.
    0
    installs
  89. Authentication · abdullah4ai bundle
    Authentication architecture with email/password, Apple Sign In, Google Sign In, and anonymous guest modes. Covers AuthService as @Observable @MainActor, AuthGuardView gate pattern, optional auth flow, Supabase delegation, and session lifecycle management. Use when implementing user authentication, login flows, or session management in an iOS app.
    0
    installs
  90. Spritekit Game · abdullah4ai
    Use for 2D games: arcade, puzzle, sports, ping pong, platformer, shooter, 2D racing. SpriteKit + SpriteView architecture, scene hierarchy, physics, game loop, audio, particles, game feel.
    0
    installs
  91. Asc Id Resolver · abdullah4ai
    Resolve App Store Connect IDs (apps, builds, versions, groups, testers) from human-friendly names using asc. Use when commands require IDs.
    0
    installs
  92. Asc Wall Submit · abdullah4ai
    Submit or update a Wall of Apps entry in the App-Store-Connect-CLI repository using the existing generate-and-PR flow. Use when the user says "submit to wall of apps", "add my app to the wall", "wall-of-apps", or asks for make generate app + PR help.
    0
    installs
  93. Asc Xcode Build · abdullah4ai
    Build, archive, and export iOS/macOS apps with xcodebuild before uploading to App Store Connect. Use when you need to create an IPA or PKG for upload.
    0
    installs
  94. Live Activities · abdullah4ai
    Live Activities: ActivityKit, Dynamic Island, Lock Screen widgets, push updates. Use when implementing app features related to live activities.
    0
    installs
  95. Share Extension · abdullah4ai
    Share extension with NSExtensionActivationRule filtering, SLComposeServiceViewController handling, App Group data sharing, and shared content processing for URLs, text, and images. Use when adding share sheet integration to an iOS app.
    0
    installs
  96. Keyboard Shortcuts · abdullah4ai
    macOS keyboard shortcut patterns: keyboardShortcut modifier, CommandMenu, CommandGroup, menu bar customization. Use when implementing macOS keyboard shortcuts, menu bar commands, or hotkeys. Triggers: keyboard, shortcut, CommandMenu, CommandGroup, menu bar, hotkey.
    0
    installs
  97. Tvos Patterns · abdullah4ai
    tvOS platform patterns: Siri Remote input handling, Top Shelf extensions, media playback, focus engine, parallax effects. Use when building tvOS-specific features, handling remote input, or implementing TV app patterns. Triggers: tvOS, Siri Remote, Top Shelf, AVPlayer, onMoveCommand, onPlayPauseCommand, focus engine.
    0
    installs
  98. Asc Crash Triage · abdullah4ai
    Triage TestFlight crashes, beta feedback, and performance diagnostics using asc. Use when the user asks about TF crashes, TestFlight crash reports, beta tester feedback, app hangs, disk writes, launch diagnostics, or wants a crash summary for a build or app.
    0
    installs
  99. Asset Management · abdullah4ai
    Manage Xcode project assets including app icons, images, and asset catalogs. Use when handling app icon installation, image asset creation, or asset catalog modifications.
    0
    installs
  100. Safari Extension · abdullah4ai
    Safari Web Extension integration with content scripts, background service workers, native messaging via SFSafariExtensionHandler, and manifest v3 configuration. Use when adding a Safari browser extension target to an iOS or macOS app.
    0
    installs