alexbrndl
- 10 skills
- 0 followers
- 18 hours ago last updated
- ▌ Prose · alexbrndl bundleUse when writing or editing prose in French or English (articles, READMEs, landing copy, UI copy, emails, docs) to remove AI-sounding patterns and tighten the text. Not for code comments or commit messages.
- ▌ Motion · alexbrndl bundleUse when adding, reviewing, or debugging animations and transitions (CSS, Vue Transition, GSAP, scroll-driven effects), or when exporting an HTML animation as a clean MP4 demo. Not for choosing the overall visual direction (use design-direction).
- ▌ Design Review · alexbrndl bundleUse when reviewing or critiquing an existing UI (code, screenshot, or live page) for visual quality, AI-generated look, accessibility, or polish before shipping. Not for starting a new design (use design-direction) or animation issues (use motion).
- ▌ Design Direction · alexbrndl bundleUse when starting a new design or choosing the visual direction for a screen, site, or component, before writing code or canvas work, to avoid generic AI aesthetics. Not for critiquing an existing UI (use design-review).
- ▌ Brand Illustrations · alexbrndl bundleUse when generating a series of illustrations or brand visuals that must stay visually consistent across images, or when defining a reusable illustration style (style DNA) for a product, blog, or doc. Not for one-off images or editable vector art (work directly in SVG/Figma).
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- ▌ Editing Translated Strings · alexbrndlChange user-facing copy in a product where the same string exists in several languages. Use whenever the task touches a label, button, error message, empty state, tooltip or email subject in a project that has locale files, translation keys, or an i18n setup. Also use when the user rewrites one language and forgets the others, when a key is about to be added to copy that already exists in other locales, or when a string turns out to be hardcoded instead of translated. Not for writing the copy itself from scratch, and not for choosing an i18n framework.
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- ▌ Orchestrating Parallel Design Agents · alexbrndlUse when exploring several design directions at once in one shared design file (Paper, Figma canvas) by dispatching one agent per direction, when their outputs risk colliding on the canvas or drifting apart, or when tempted to run them sequentially because they share a file. Not for a single direction, and not for choosing what the directions should be (use design-direction).