bladecoder
- 28 skills
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- 11 hours ago last updated
- ▌ Ink Doc · bladecoder bundleCreate and edit interactive narrative scripts using the ink scripting language. Use when creating choice-based stories, branching dialogues, interactive fiction, or when the user mentions ink, knots, stitches, weaves, or interactive narratives.
- ▌ Plan Chapter · bladecoder bundlePrepare a detailed operational plan for a specific chapter once the project already has enough outline, character, style, and continuity context to support disciplined drafting.
- ▌ Draft Chapter · bladecoder bundleWrite a full chapter draft for a prepared story project by following the persisted chapter plan, style bible, character state, and continuity records rather than improvising from chat context alone.
- ▌ Chapter Review · bladecoder bundleReview a drafted chapter for narrative, stylistic, and structural problems once a chapter exists and the project has enough persisted context to judge it against the intended outline, voice, and character logic.
- ▌ Prepare Export · bladecoder bundleAssemble an export-ready manuscript package from the current project state once the manuscript or chapter set is stable enough to be shared, reviewed externally, or archived as a coherent deliverable.
- ▌ If Draft Ink · bladecoder bundleWrite or revise Ink source files for an interactive fiction project from a prepared slice plan, using project state, map, dialogue, progression design, and ink-doc syntax guidance.
- ▌ Rewrite Chapter · bladecoder bundleRevise an existing chapter draft using its review feedback, style bible, chapter plan, and continuity constraints when the chapter needs a real rewrite instead of a fresh draft or a high-level plan.
- ▌ Update Timeline · bladecoder bundleSynchronize timeline and dated continuity facts after a chapter or rewrite becomes stable, so chronology, event order, and location-bound facts remain aligned with the actual draft text.
- ▌ Beta Reader Pass · bladecoder bundleSimulate a beta-reader style pass over a partial or full manuscript once enough draft material exists to judge reader engagement, confusion, emotional investment, payoff, and perceived pacing.
- ▌ Continuity Check · bladecoder bundleDetect continuity problems, canon drift, and unresolved factual inconsistencies across one or more drafted chapters, then update continuity records carefully without inventing certainty where the text is ambiguous.
- ▌ If Design Map · bladecoder bundleDesign the explorable two-dimensional map for an Ink interactive fiction project, including locations, connections, gates, revisits, and spatial unlocks.
- ▌ If Sync State · bladecoder bundleSynchronize accepted Ink interactive fiction changes back into design, progression, continuity, playtest records, and workflow metadata.
- ▌ Sync Story Bible · bladecoder bundleSynchronize story-level planning files and workflow metadata after chapter revisions and continuity updates, so chapter status, open loops, and project-level summaries stay aligned with the actual manuscript state.
- ▌ Manuscript Review · bladecoder bundleReview a partial or full manuscript across multiple chapters once enough draft material exists to judge cumulative structure, pacing, character arcs, thematic coherence, and chapter-to-chapter flow.
- ▌ Build Distribution · bladecoder bundleConvert the prepared export package into reader-facing distribution formats such as HTML, EPUB, or PDF once a clean export already exists under 08_exports and the required conversion tools are available.
- ▌ Define Style Bible · bladecoder bundleBuild the prose and voice bible for an existing story project after initialization, using the persisted brief and shared metadata to create actionable style rules for future planning, drafting, and review.
- ▌ If Init Project · bladecoder bundleCreate or normalize the canonical project structure for an Ink interactive fiction story with free map exploration and free-order character conversations.
- ▌ If Load Context · bladecoder bundleRead, validate, and summarize the shared project context for an Ink interactive fiction workspace before map, dialogue, progression, drafting, or playtest skills run.
- ▌ Init Story Project · bladecoder bundleCreate or normalize a story project repository when a fiction project does not exist yet, is incomplete, or needs to be aligned to the canonical folder structure and shared metadata contract.
- ▌ Load Story Context · bladecoder bundleRead, validate, and normalize the shared metadata and core project context for the current story workspace before other story-writing skills run, especially when files are incomplete, inconsistent, or partially missing.
- ▌ If Plan Ink Slice · bladecoder bundlePlan a single implementable Ink slice, such as one location, character dialogue, obstacle, system, or progression beat, before writing or revising Ink source files.
- ▌ If Design Dialogue · bladecoder bundleDesign free-order character conversations for an Ink interactive fiction project, including dialogue topics, availability, knowledge gates, relationship state, and revelations.
- ▌ If Playtest Review · bladecoder bundleReview an Ink interactive fiction project or slice for playability, route coverage, dead ends, impossible locks, repeated-choice behavior, pacing, and state consistency.
- ▌ Create Character Bible · bladecoder bundleDefine the main cast, supporting cast, and dramatic relationships for an initialized story project when character ideas are missing, scattered, or not yet usable for outlining and drafting.
- ▌ If Design Structure · bladecoder bundleDefine the playable structure of an Ink interactive fiction story, including core loop, free map exploration, free-order conversations, phases, and player progression promise.
- ▌ Update Character State · bladecoder bundlePersist dynamic post-chapter character state into continuity records after a stable draft or rewrite, so later chapters rely on current goals, locations, knowledge, and emotional conditions instead of stale assumptions.
- ▌ If Design Progression · bladecoder bundleModel obstacles, locks, keys, knowledge, inventory, protagonist skills, and unlock conditions for an Ink interactive fiction project.
- ▌ Generate High Level Outline · bladecoder bundleBuild the story's high-level structure, act progression, and chapter map for an initialized project once the premise, style, and core cast are defined well enough to support a real narrative plan.