CharTyr
- 4 skills
- 0 followers
- 3 hours ago last updated
- ▌ Sts2 MCP Player · chartyr bundlePlay or validate Slay the Spire 2 through the local sts2-ai-agent MCP tools, including access to live game metadata from the Mod API (cards/relics/monsters/etc.) for richer decision-making. Use when navigating the main menu, timeline, map, combat, rewards, shops, rest sites, events, chests, card selections, potions, or debug-enabled test flows, and when another agent needs a strict state-first workflow that avoids stale indexes, invalid room actions, and tool-profile confusion.
- ▌ Trellis Meta · chartyr bundleUnderstand and customize the local Trellis architecture inside a user project. Use when modifying .trellis plus platform hooks, settings, agents, skills, commands, prompts, workflows, the channel runtime (trellis channel), bundled runtime agents under .trellis/agents/, selectable workflow templates, registry-backed spec refresh, cross-session memory (trellis mem) generated by trellis init, or AI-facing bundled skills (trellis-channel, trellis-session-insight, trellis-spec-bootstrap) and bundled-skill auto-dispatch flow.
- ▌ Trellis Check · chartyrComprehensive quality verification: spec compliance, lint, type-check, tests, cross-layer data flow, code reuse, and consistency checks. Use when code is written and needs quality verification, before committing changes, or to catch context drift during long sessions.
- ▌ Trellis Before Dev · chartyrDiscovers and injects project-specific coding guidelines from .trellis/spec/ before implementation begins. Reads spec indexes, pre-development checklists, and shared thinking guides for the target package. Use when starting a new coding task, before writing any code, switching to a different package, or needing to refresh project conventions and standards.