DammianMiller
- 15 skills
- 0 followers
- 1 week ago last updated
- ▌ Balls Mode · dammianmillerDecomposed reasoning with explicit confidence scoring. Use for complex decisions, debugging failures, and architectural choices where tracking uncertainty prevents wasted effort.
- ▌ Uap Memory · dammianmillerQuery and store persistent memory across sessions using UAP. Use when you need to recall prior context, store lessons learned, or check what was done in previous sessions.
- ▌ Infra Worker · dammianmillerInfrastructure worker for systemd services, env files, and process management
- ▌ Reorg Worker · dammianmillerProject reorganization worker for consolidating hooks, skills, policies, and cleaning up redundancies
- ▌ Design System · dammianmillerKeep a project's UI/UX on its DESIGN.md design system. Use when building, editing, or reviewing any UI — components, CSS, styling, colors, typography, layout, themes. Auto-interrogates existing UI into a DESIGN.md and guides new UI to stay on-token.
- ▌ Hooks Pre Compact · dammianmillerPre-compact hook for database optimization, cleanup, and CLAUDE.md compliance preservation
- ▌ Llama Cpp Worker · dammianmillerC++ development worker for llama.cpp speculative decoding fixes, CUDA builds, and server validation
- ▌ CLI Design Expert · dammianmillerExpert CLI/TUI designer for building intuitive, user-friendly, and professional command-line interfaces. Focuses on UX patterns, help systems, progressive disclosure, and developer ergonomics.
- ▌ Hooks Session Start · dammianmillerSession initialization hook that cleans stale agents, injects recent memory context, and ensures 100% CLAUDE.md adherence
- ▌ Scripts Tool Router · dammianmillerIntelligent tool routing and pattern matching for automated tasks
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- ▌ Typescript Node Expert · dammianmillerExpert TypeScript/Node.js developer for building high-quality, performant, and maintainable CLI tools and libraries. Enforces best practices, strict typing, and modern patterns.
- ▌ Unreal Engine Developer · dammianmiller bundleExpert Unreal Engine 5 developer and technical artist for complete game development via agentic coding. Enables AI-driven control of Unreal Editor through MCP, Python scripting, Blueprints, and C++ for level design, asset management, gameplay programming, and visual development.
- ▌ Agent Collaboration Board · dammianmillerUse the shared collaboration board to coordinate with other agents — post findings, dead-ends, integrity flags, and handoffs, and read peers' posts before starting work. Use whenever multiple agents work the same repo/goal, or when you discover something other agents should know (a result, a tried-and-failed approach, a verification concern).
- ▌ Terminal Bench Strategies · dammianmillerComprehensive strategies and patterns for maximizing Terminal-Bench 2.0 task completion. Contains battle-tested approaches from top-performing agents.