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defold

@defold source repo

9 published skills

  1. Defold API Fetch · defold
    Fetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.
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  2. Defold Project Build · defold
    Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.
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  3. Defold Project Setup · defold bundle
    Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.
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  4. Monarch Screen Setup · defold
    Organizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.
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  5. Defold Examples Fetch · defold
    Fetches Defold code examples by topic. Use when looking for practical implementation patterns, sample code, or how to do something specific in Defold.
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  6. Defold Skill Maintain · defold bundle
    Maintains Defold agent skills. Use when asked to update link lists in api-fetch/docs-fetch/examples-fetch skills, create or update proto file references, or fetch proto schemas.
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  7. Defold Scripts Editing · defold bundle
    Creates and edits Defold Lua script files (.script, .gui_script, .render_script, .editor_script) and plain Lua modules (.lua). Use when asked to create, modify, or configure any Defold script or Lua module.
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  8. Defold Proto File Editing · defold bundle
    Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh, .particlefx, .sound, .camera, .factory, .collectionfactory, .collectionproxy, .tilemap, .tilesource, .objectinterpolation). Use when asked to create, modify, or configure any Defold proto text format file.
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  9. Defold Native Extension Editing · defold
    Defold native extension development. Use when creating or editing C/C++ (.c, .cpp, .h, .hpp), JavaScript (.js), or manifest files in native extension directories (src/, include/, lib/, api/).
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