Dqz00116
- 19 skills
- 0 followers
- 1 day ago last updated
- ▌ Install Superpowers For Kimi · dqz00116 bundleInstall and configure Superpowers workflow for Kimi Code CLI (feat/hook-inject-prompt branch) on any platform (Windows/macOS/Linux)
- ▌ Git Workflow · dqz00116Use when committing code, pushing changes, or managing Git operations that require safety checks
- ▌ Code Analysis · dqz00116 bundleUse when analyzing unfamiliar code modules, understanding system architecture, or preparing for refactoring
- ▌ Code Generator · dqz00116Use when implementing new modules from design documents, adding features to existing code, or generating structured implementations
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- ▌ Taskmaster Skill · dqz00116 bundleUse when managing complex project plans, tracking multi-phase task progress, or prioritizing development tasks
- ▌ Knowledge Base Cache · dqz00116Use when managing large knowledge bases, reducing API costs, or implementing multi-tier caching for frequent queries
- ▌ Research To Practice · dqz00116Use when applying academic research to practical workflows, optimizing existing processes based on papers, or extracting actionable insights from research
- ▌ Kimicode Vision Bridge · dqz00116Use when the current Agent LLM cannot process images directly and visual analysis is needed — bridges images through KimiCode CLI print mode to a multimodal Kimi model for text description
- ▌ Paper First Principles · dqz00116 bundleUse when converting academic papers into engineer-friendly documentation, extracting design patterns from research, or preparing technical knowledge sharing
- ▌ Requirement Clarification · dqz00116Use when receiving ambiguous instructions, preparing for state-changing operations, or needing explicit user confirmation
- ▌ Layered First Principles Teaching · dqz00116 bundleUse when explaining complex concepts to others, designing training materials, or preparing technical presentations with progressive disclosure
- ▌ Devflow · dqz00116Use when working in a DevFlow project with .devflow/ directory and gate-based step-by-step workflows
- ▌ Ue5 Umg · dqz00116 bundleUse when building HUDs, menus, inventory screens, settings panels, or any widget-based interface in Unreal Engine 5. Also use when connecting C++ logic to UMG Blueprint visuals, handling gamepad or keyboard focus navigation, managing UI state, creating widget animations, or troubleshooting UMG performance issues like frame drops, hitches, or widget memory leaks.
- ▌ Daily Log · dqz00116 bundleUse when recording work sessions, tracking decisions and outcomes, or documenting lessons learned
- ▌ Unity MCP · dqz00116Use when controlling Unity editor via AI, automating scene operations, or programmatically generating Unity assets and scripts
- ▌ Msvc Build · dqz00116Use when compiling MSVC C++ projects, debugging build errors, or performing clean and incremental builds
- ▌ Mvp Design · dqz00116Use when designing new modules from scratch, creating minimal viable prototypes, or establishing architectural decisions before implementation
- ▌ Contributing · dqz00116Use when contributing new skills to the skill-lib repository, installing skills locally, or verifying skill compliance with repository standards